#71
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Because if mobs remember for 24 seconds it would be easy to stall engages with that range and claim it was the Leash's fault.
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#72
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Diagonal running offering a higher speed than straight running is a feature of the EQ game engine. It is fundamental to how the game engine works. It existed on Live just like it does on P99, it is identical. If you couldn't make it work, that's your problem. | |||
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#73
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#74
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#75
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#76
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#77
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#78
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#79
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On a side note, I'm pretty sure this de-aggro update its distance from you and the monster, not number of steps a monster takes. So strafe running will never drop aggro, atleast not before you make it to a zone line. You would need to circle the zone a few times lol. I am just saying this so people don't keep turning around to see if the mob is still there, it will be unless you have Sow or something equivalent.
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