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  #241  
Old 11-14-2023, 04:29 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by enjchanter [You must be logged in to view images. Log in or Register.]
Lmao

So once again warrior is a great class as long as it has everyone else bend over backwards to support it and ensuring you farm consumables to perform the baseline role you're expected to fill

There's nothing to know about playing warrior because all you can do is farm your stupid clickies that do thing knights can do on their own and auto attack a mob and hope you proc.
“Warriors are bad in group cos their group mates provide synergy.”
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  #242  
Old 11-14-2023, 04:36 PM
Snaggles Snaggles is offline
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Absolutely no way a knight with a shield takes hits as well as a warrior even off disc. The issue is, the npc’s outside raiding where it’s an issue (ie can do vs can’t do) are few and far between.

I’ve said it before, the warrior is a 1-ton dually pickup and the knight is a half ton pickup. Either will do light jobs or even get you to work with a shiny trailer hitch. Only a few situations the bigger truck is “needed” and in general use it can be a bit more cumbersome. Just play (or drive) what you want. Having to constantly justify your decision is obnoxious. Try caring less about what EQ nerds think?
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  #243  
Old 11-14-2023, 06:29 PM
Philistine Philistine is offline
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I feel like warriors with spells or other simple ways to hold agro would just be too OP. They get to do virtually all raid boss main tanking in Velious. This is worth the sacrifice of other utility/ease of use IMHO.
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  #244  
Old 11-14-2023, 06:41 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by enjchanter [You must be logged in to view images. Log in or Register.]
Lmao

So once again warrior is a great class as long as it has everyone else bend over backwards to support it and ensuring you farm consumables to perform the baseline role you're expected to fill
You don't need consumables and simply casting root is in no way "bending over backwards".
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  #245  
Old 11-14-2023, 07:20 PM
enjchanter enjchanter is offline
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A paladin could just cast root for himself


/shrug
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Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
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  #246  
Old 11-14-2023, 07:31 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by enjchanter [You must be logged in to view images. Log in or Register.]
A paladin could just cast root for himself
That doesn't accomplish anything better.

Root is cheap, casters in the party should have no problem doing it. A Warrior's superior DPS in comparison to a Paladin is easily worth the mana spent to cast roots.
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  #247  
Old 11-14-2023, 08:01 PM
enjchanter enjchanter is offline
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Atleast paladins can get good use out of aob unlike warriors
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Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
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  #248  
Old 11-14-2023, 08:13 PM
plzrelax plzrelax is offline
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I found the monk offhand punching to be a lot more effective before I got my epic. Those 15 damage fists or whatever really drop bombs. But the 9 damage fist feels pretty underwhelming.

I enjoy tanking with my paladin and I always insist the warrior in the group stays berserk
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  #249  
Old 11-14-2023, 08:30 PM
PatChapp PatChapp is offline
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Join a group with a mage, they use the earth pet you keep aggro
Two classes with their own problems that wind up working well.
I dunno I never had problems with agro in groups on my warrior, sometimes the rogue took a few hits now and then who cares.
Didn't get his epics til 60,but I don't think they would have made much difference in xp groups.
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  #250  
Old 11-14-2023, 08:43 PM
Gloomlord Gloomlord is offline
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"Warrior does more DPS than a knight! That totally makes up for their lack of on demand snap aggro and other utility!"

Yeah, no. Why would I bring a Warrior for DPS? I'd get a Rogue, Monk, Magician, Necromancer or Enchanter for the DPS. Also, I'd like to point out that it's only until 60 that Warriors get triple attack. Before that time, there is pretty much no reason to bring a warrior unless that discipline means tackling a mob you couldn't otherwise, which is not the overwhelming majority of single group encounters.
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