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  #21  
Old 07-04-2012, 04:12 PM
kemendil kemendil is offline
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Default Wine + F17 + Fix mouselook

Fedora 17 runs Titanium fine for me without messing around with anything other than eqclient.ini

I only had to set

TextureCache=FALSE
VertexShaders=FALSE

To fix the mouselook problem go into winecfg. Under the graphics tab check "Emulate a Virtual Desktop" and make the desktop size the same as your EQ resolution.

Note: You can turn VertexShaders back on in-game (Options->Display->Advanced). You just need to change it back to false before running it again
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  #22  
Old 02-02-2013, 09:55 AM
cadiz cadiz is offline
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Quote:
Originally Posted by kemendil [You must be logged in to view images. Log in or Register.]
Fedora 17 runs Titanium fine for me without messing around with anything other than eqclient.ini

I only had to set

TextureCache=FALSE
VertexShaders=FALSE

To fix the mouselook problem go into winecfg. Under the graphics tab check "Emulate a Virtual Desktop" and make the desktop size the same as your EQ resolution.

Note: You can turn VertexShaders back on in-game (Options->Display->Advanced). You just need to change it back to false before running it again
Excellent feedback, thanks for posting this. I can verify the same, Fedora 17 and above play eqgame.exe just fine without any need to modify the source or build custom wine RPMs.
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  #23  
Old 07-19-2013, 04:13 AM
cadiz cadiz is offline
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Hey folks, as an update - Fedora 19 which is recently released works out of the box for this. It also contains the latest Wine-1.6.x

The only issue I ran into was this error:
Code:
fixme:service:scmdatabase_autostart_services Auto-start service L"vpnagent" failed to start: 2
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
libGL error: failed to load driver: i965
libGL error: Try again with LIBGL_DEBUG=verbose for more details.
libGL error: failed to load driver: swrast
libGL error: Try again with LIBGL_DEBUG=verbose for more details.
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly (using GL renderer "Mesa DRI Intel(R) Sandybridge Mobile ", version "1.4 (3.0 Mesa 9.2.0-devel)").
err:d3d:test_arb_vs_offset_limit Failed to create an ARB offset limit test program
err:d3d:test_arb_vs_offset_limit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from ARB vp offset limit test cleanup @ directx.c / 478
err:d3d:match_fbo_tex_update >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glFramebufferTexture2D @ directx.c / 725
err:d3d:match_fbo_tex_update FBO status 0
-- snip--

To solve this simply install the mesa 32bit library:

yum install mesa-dri-drivers.i686
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  #24  
Old 09-14-2013, 02:43 AM
RadiumOne RadiumOne is offline
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Hey I'm on Fedora 19, trying to get the EqEmuLauncher.exe to run so that I can patch and go to the login server etc... This is my first time trying to run Project 1999. The EqEmuLauncher.exe starts up and says that it is looking for servers or something along those lines. Any help would be greatly appreciated. I'm using wine 1.7.x
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  #25  
Old 09-14-2013, 05:55 AM
RadiumOne RadiumOne is offline
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Now I am having an error after log in / server select. I select project 1999 server and i get this error

Quote:
X Error of failed request: GLXUnsupportedPrivateRequest
Major opcode of failed request: 152 (GLX)
Minor opcode of failed request: 16 (X_GLXVendorPrivate)
Serial number of failed request: 357862
Current serial number in output stream: 357863
Last edited by RadiumOne; 09-14-2013 at 06:44 AM..
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  #26  
Old 09-18-2013, 07:34 AM
cadiz cadiz is offline
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Quote:
Originally Posted by RadiumOne [You must be logged in to view images. Log in or Register.]
Hey I'm on Fedora 19, trying to get the EqEmuLauncher.exe to run so that I can patch and go to the login server etc... This is my first time trying to run Project 1999. The EqEmuLauncher.exe starts up and says that it is looking for servers or something along those lines. Any help would be greatly appreciated. I'm using wine 1.7.x
Hey Radium, I've not tested running the EqEmuLauncher - the Linux guide(s) are based around extracting the latest patch file manually, this seems to work well.

Have you tried this without using the launcher?
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  #27  
Old 09-18-2013, 07:35 AM
cadiz cadiz is offline
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Quote:
Originally Posted by RadiumOne [You must be logged in to view images. Log in or Register.]
Now I am having an error after log in / server select. I select project 1999 server and i get this error
Just checking, have you obtained the custom DLL file required by wine like below?

Quote:
cd ~/.wine/drive_c/Program\ Files\everquest
wget http://funcamp.net/w/d3dx9_30.dll
This goes wherever you have your main Everquest directory.
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  #28  
Old 11-11-2013, 02:40 PM
jarinaEQ1 jarinaEQ1 is offline
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1st run crash at char selection after new copy of installation, updating eqclient.ini :

Same issue i've already encournter under ubuntu : no servers in servers selection list :s

(http://www.project1999.org/forums/sh...=14125&page=13)
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  #29  
Old 09-05-2014, 09:13 AM
fzzzt fzzzt is offline
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The empty server selection is a strange/complex problem. My friend has an EQ install on Linux Mint 17 XFCE that brings up the servers almost all the time at home, but never at work (a group of us play at work together after hours). However, the rest of us have no problems on Windows at the exact same time...

The problem he's having is his character selection always says he has an outdated spell list, when he doesn't. I've watched him extract the latest one and the files are there, so something else is wrong there...

It's a shame this is so difficult.
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  #30  
Old 12-07-2017, 12:14 PM
mrquincy mrquincy is offline
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Hi fzzzzt,

One problem I experienced on my Debian installation was, apparently, due to long server lists that exceeded the developers expectations. Zaela produced a filter app that forwards only the server entries which begin "Project 1999". I have 100% success connecting after adding this to my EQ startup workflow:

https://github.com/Zaela/p99-login-middlemand
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