#1
|
|||
|
Best full group composition
Hi guys! Me and 4-5 other guys are gonna try EQ for the first time together.
So I've a question for you guys out there! What would be your favorite class composition which can last from start to end game (including raids - if it should comes to that). Only one rule! There can't be 2 or more of the same class. | ||
|
#2
|
|||
|
Enc Cler SK/Pal War Rogue SHM?
| ||
|
#3
|
||||
|
Quote:
monk cleric ench ench ench bard I'd say this is the best 6 group for leveling to 50, assuming that you only play with each other and not use pickup players: -cleric -ench -monk -rogue -druid -tank (warrior best option but SK/Pal would work also) Very little overlap in skills here. The reason I selected a druid is because of ports/sow/backup healing. You'd level more efficiently with another melee dps or pet class instead of the druid but you'd be slower traveling around the world and would only have one healer.
__________________
| |||
|
#4
|
|||
|
enc cle dru pal monk
You have pulls, heals, res, buffs, ports, snare, regen, CR (monk), CC, mana regen, haste, snap aggro, dps. A case can certainly be made for swapping PAL with something else, like rogue or SK or why not a 2nd monk. | ||
|
#5
|
|||
|
Alot of opinions on this
Heres mine: War Clr Enc Bard Rogue Monk | ||
|
#6
|
|||
|
n/t
| ||
|
#7
|
||||
|
Quote:
So far no one suggest Wizards/Mages - why is that? | |||
|
#8
|
||||
|
Quote:
Mages can do decent DPS but other than damage shield (which druid can cast) and COTH (which you dont get until 55) mages dont bring a lot of added utility to a group. You can get that same DPS with more utility from another class.
__________________
| |||
|
#9
|
||||
|
Quote:
| |||
|
#10
|
|||
|
shadowknight or paladin
cleric enchanter bard druid monk | ||
|
|
|