#21
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Similar. Still working out the kinks. Secrets seems to may have found a better fix.
Also. The brown skins DO exist. I don't know how to force them though. | ||
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#22
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Yeah I see the brown texture skeleton files. But never did figure out how to spawn them, only the vanilla skeleton.
I believe for the spectral wolf, its a different model from the regular model wolf model entirely. Partly because they have a different texture (transparent), and their animation is slightly different (they float above the ground). | ||
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#23
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I figured it out but it involved moving files around.
You'll need to delete global5_chr.s3d, replace it with a patch (which I had Karsten try, and it worked) and then we need to update all skeles in the world to use it. With the files that I patched, it will allow you to go anywhere with classic skeles. Before we ran into issues with Feerrott and Lavastorm crashing, but instead of removing a file, we simply edited the file and replaced textures within the file. This only gets back one texture of skeleton, but it's either that or the other one. That company fubared the EQ Client code to try and break it, but failed along the way, and as a result, I bring you this: [You must be logged in to view images. Log in or Register.] | ||
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#24
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Bump. Is there any comprehensive/easy-to-follow guide on getting the wolf and skeleton models back to classic yet? Thanks.
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#25
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Quote:
Did the "Luclin" skeleton model (not the current LDON model) ever have a dark-boned version? If not, that might explain why we can't get a dark boned one to appear with the classic skeleton. For those that don't remember: Classic Skeleton (white and brown) [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] Luclin Skeleton [You must be logged in to view images. Log in or Register.] LDON Skeleton (current) [You must be logged in to view images. Log in or Register.] | |||
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#26
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These screenshots will tide me over until the real deal comes!
__________________
Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology | ||
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#27
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I had completely forgotten about the Luclin skeletons. Looking forward to the possibility of old school skeletons and wolves, though.
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#28
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There's no possible way to do skeletons because it would involve distributing illegal clientside files, we've narrowed it down to that.
Sorry. | ||
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#29
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/cry
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#30
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What if "unnamed people" were able to obtain these "illegal clientside files" on their own. Could you guys turn on the functionality so that these files would work if people had them?
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