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  #11  
Old 10-24-2019, 09:34 AM
Dolalin Dolalin is offline
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Are you getting Sword of Runes confused with Staff of Runes? I can't find any evidence that Sword of Runes ever procced anything before October 1999. None of those links I posted has a proc listed for it, including the long list, which includes procs on other weapons.

Direct quote from the long list. Sword of Runes has no effect, and three items down we see effect listed for EBS. There are others.

Quote:
Sword of Runes: Damage 7, Delay 27, Weight 6.5 Magic Item. Classes: B, P,
Ra, Ro, SK, Wr.

Obsidian Scimitar: Damage 7, Delay 27, Weight 5. +6 Agil. Classes: B, D,
P, Ra, Ro, SK, Wr.

Oaken Scimitar: Damage 7, Delay 26, Weight 2. Druid only. Races: Hum,
Elf, HElf, Hfl. Obtained through a quest

Ebony Bladed Sword: Damage 7, Delay 24, Weight 2. Effect of Ensnaring
Roots.
Ranger only. Races: Hum, Elf, Half Elf. Found on Minotaur
Patriarch in Lower Guk.
Last edited by Dolalin; 10-24-2019 at 09:49 AM..
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  #12  
Old 10-24-2019, 10:21 AM
Valion Valion is offline
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Sorry about that I really need to stop posting before coffee, your right.
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  #13  
Old 11-02-2019, 10:46 AM
Dolalin Dolalin is offline
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Do you guys need more evidence for this? I can try to dig some more up if so.
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  #14  
Old 01-02-2020, 11:17 AM
Dolalin Dolalin is offline
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Page capture of Sword of Runes stats from September 1999, shows no effect on Sword of Runes:

Quote:
Sword of Runes: Damage 7, Delay 27, Weight 6.5 Magic Item. Classes: B, P, Ra, Ro, SK, Wr. (Submitted by Jozona)
Other weapons on the page list effects, such as SSoY and Painbringer.

http://web.archive.org/web/199909080...nt/1HSlash.htm

Same page from 2000 (site moved hosting providers apparently), shows the Sword of Runes now with a Ward Summoned effect:

Quote:
Sword of Runes: Damage 7, Delay 27, Weight 6.5 Effect of Ward Summoned. Magic Item. Summoned by level 29 magician spell. Disappears when you log out. Classes: B, P, Ra, Ro, SK, Wr. (Submitted by Jozona)
http://web.archive.org/web/200008180...nt/1HSlash.htm
Last edited by Dolalin; 01-02-2020 at 11:20 AM..
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  #15  
Old 01-02-2020, 11:43 AM
Dolalin Dolalin is offline
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Got another hit from a mage message board on cor.simplenet.com, regarding the other items that had effects added in the September 1999 patch:

Quote:
New Summoned Item Properties in Patch
Posted by Imlach on 15:31:30 9/14/1999 from 208.238.192.99:


Most intrepid mages out there have probably seen the patch message and already summoned up all there items to check the changes out. Here are two that I found:

Staff of Tracing - Now has spell effect: Flare
Staff of Warding - Now has spell effect: Gaze

These and several other pieces of summoned equipment have also been changed with this patch to be LORE ITEMS. So you cannot keep extras in your bank pouches and be able to summon one while you are off afield on some adventure
** note to self: remove all LORE ITEM Summoned weapons from bank **

If some more seasoned mage can post the new effects of the other weapons effected by the patch, it would be a useful addition to this thread. (i.e., Spear of Warding, Dagger of Symbols, Sword of Runes,Staff of Runes, etc) Thanks.

Safe Journeys,
Imlach of Tal Kor
Fennin Ro


Follow Ups:

Other I've seen is Staff of Runes - Effect: Eye of Zomm (nt) - Puggles of Bertoxxulous 17:13:53 9/14/1999 (0)

http://web.archive.org/web/200001191...msgnum=1000178
So it looks like Staff of Tracing, Staff of Warding, and Staff of Runes all got their effects and LORE status in the September patch.

Sword of Runes, Dagger of Symbols, and Spear of Warding would have had their stats and/or effects added in the October patch, since they are not Lore.

They should be gated until those eras.
Last edited by Dolalin; 01-02-2020 at 11:56 AM..
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  #16  
Old 01-04-2020, 11:00 AM
Dolalin Dolalin is offline
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Additionally, I came across a statement by Abashi that Sword of Runes had stopped proccing from January 2000 until April 2000. This is enough of a time period to warrant mentioning I think and to consider era rules for:

Quote:
Date : 07/04/2000



Topic : Mage Queries Answered



This came of the official EverQuest message boards.



1) Thanks for looking into phantom armor. Would it be possible to change the name to "summoned leather/chain/plate" for role playing sake when you rework it ? (it would be wonderful if it was made conj as well, but I know it won't happen)
We still like the 'Phantom' name. The regenerate component that we are adding to the spells might not fit 'Phantom' too well, but at least it sounds cool.

2) Voice graft, please? It's a RP spell plain and simple and wouldn't affect balance at all.

I'll mention it to GZ

3) The spear of warding / sword of runes lost there procs sometime in Jan. Was this intentional ? Any plans to be fixed/replaced ?

Talking to one of the item guys about it now. Does it just "not proc", or does it say something like "Item is out of charges" ?


4) At some point there was a silent change in that damage shields cast on pets do not last 3x as long as on people anymore (which hurts your mana efficiency a bit when soloing). I had always thought that the effect was a bug (as damage shields last forever on most mobs), but a silent nerf like this is still a bit disheartening. Was that the case ?

NPCs were treating buff spells differently than PCs. The point was to keep NPCs in cities from constantly casting buffs on everyone and everything. Though this part of the code was maintained, special code was put in so that buffs would wear off of pets at the proper time. We probably should have announced this.

5) GZ once said that summoned items are no-rent because you don't want them to have unlimited effect with a 1 time mana investment, and that if there was some limit on how much say a sword of runes could be used it would be rentable. Then could all consumable summoned items loose the no-rent flag ? Waterstones, ammo, food/water & the ring of flight, come to mind. Pockets, weapons coldstones etc are all fine as no-rent.

We don't have a way to put a time-limit on items, beyond either making them NORENT for the term of a login session, or until you zone, so changing this really isn't an option at this point. It does have the added benefit of requiring that people seek out someone to summon their items every time they log in. Take the dimensional pouch as an example.

6) Could invis to undead be added to the air elementals invisibility spell ?

I'm sorry, but the ability to be invisible to both the living and the dead is and will remain a rogue only ability.

Best solution : "Voice of Zomm" - Allows a mage to directly order his elementals moves for a period of 30 seconds, just like the eye, only works *only* with an elemental. (Yes, that's a long rant about one insignificant spell. Give a mage 3 ways to cast a spell and they start to think it should be useful/fun)

Good point, I'll mention it to GZ. I'm not sure if this would be possible with limited coding however.

8) At what level do focus items begin to affect your elementals ?

We leave things like this to the players to figure out.

9) Was making all the pets delay uniform (after the duel wield patch) intentional or a bug ? Will this be changed ?

When we finally allowed them to start dual wielding, we had to re-evaluate the differing attack speeds. We found them to be too powerful overall. Rest assured that your pets are more powerful than they were before since they dual-wield now.

10) Known bug - Burning out or fire shielding an invisible elemental often results in it becoming *permanently* invis.

This must be a real pain for PvP. I'll send this one to the test team to be sure that it is in the database.

Follow up : We found the problem with the Sword of Runes, and it should be fixed the next time we do data. As for the spear of warding, it doesn't have a proc and never has according to our records.

- Gordon
http://web.archive.org/web/200107060..._9th_April.htm
Last edited by Dolalin; 01-04-2020 at 11:20 AM..
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  #17  
Old 01-05-2020, 03:15 PM
Dolalin Dolalin is offline
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A couple extra posts from the Newsgroups to show the Sword of Runes wasn't proccing after Jan. If I had to guess, they broke it in the necro-pet-daggers-nerf patch at end of Jan:

Quote:
2/2/00

Corey Nelson <rpgmastr2k@aol.com07NOSPAM> wrote:
>Actually they are. You can now give them a weapon with a proc and it'll proc
>very frequently...Not like you would give them a Ykesha or something, but
>magicians have a few summoned items with procs - so it's something to look
>into. For example, the sword of runes procs ward summoned, and I think there
>are later items that proc upgraded ward summoning spells...good for a low lvl
>in lavastorm, or someone fighting shadowmen/elementals.
>Corey

I killed 30+ elementals in lavastorm with a pet dual wielding sword of
runes. Not one proc.
I was disappointed. I had to search to even find a
place to test, so it's not particularly useful even if it did work.

J
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http://wyld.qx.net/~rezo
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https://groups.google.com/d/msg/alt....E/FGA6JxHUe7oJ
Quote:
1/30/00

Marc Fuller <kat...@mindspring.com> wrote:
>
>How this will all fall out eventually, remains to be seen. I doubt that
>Magicians will lose the ability to summon weapons, but I wouldn't be totally
>suprised if the Sword of Runes is changed. It currently procs Ward Summoned.
>In the hands of a PC, it is an interesting, but mostly useless toy, just like
>anything else a Magician can summon. However, in the hands of an NPC, including
>pets, weapon procs will allegedly go off against any target, and at any level.

Since the patch I've given many pets (it's been a rough weekend so far) the
swords, mainly for the looks but partially to see if their spell would go
off. I have yet to see the weapons proc in hours on hours of solid
fighting. I won't go so far as to say they won't, but they haven't yet for
me. I am looking forward to fighting something summoned and seeing if they
suddenly start going off.


https://groups.google.com/d/msg/alt....s/CyylqfFc8rkJ
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  #18  
Old 05-25-2022, 05:50 PM
nilbog nilbog is offline
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Were Staff of Tracing, Staff of Warding, or Staff of Runes 'Magic' prior to Sep1999/Oct1999?

Was Sword of Runes 'Magic' prior to Oct1999?
Last edited by nilbog; 05-25-2022 at 06:00 PM..
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  #19  
Old 05-25-2022, 06:48 PM
Dolalin Dolalin is offline
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Sword of Runes was magic per this page:

https://web.archive.org/web/19990908...nt/1HSlash.htm

Staff of Runes, Staff of Tracing were not:

https://web.archive.org/web/19990908...nt/2HBlunt.htm
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  #20  
Old 05-26-2022, 02:30 AM
Dolalin Dolalin is offline
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According to this link, Staff of Warding was magic (could hit wisps), July 1999:

https://groups.google.com/g/alt.game...m/ObxPTeMpwyEJ
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