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  #101  
Old 01-01-2020, 10:52 PM
El-Hefe El-Hefe is offline
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1600 people on tonight between Green and Teal. We still pretending anyone would want to play vanilla EQ with 1600 other people?

I think they should wipe red, report everyone who played on it to the NSA along with local authorities and use the hardware to start a new server called “Seafoam” so that we can return Green and Teal to sane Christmas season numbers.
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  #102  
Old 01-02-2020, 04:41 AM
Kanuvan Kanuvan is offline
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average players between both servers is less 1000 on most days only 600 if you are lucky on green is trash, game feels really low pop on both servers, EC on both servers is just 2 or 3 item hoarders spamming their macro's.........hello devs? not sure if i should play one of these low pop emulators anymore when i can play a healthy mmos
  #103  
Old 01-02-2020, 06:45 AM
Evia Evia is offline
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Quote:
Originally Posted by Kanuvan [You must be logged in to view images. Log in or Register.]
average players between both servers is less 1000 on most days only 600 if you are lucky on green is trash, game feels really low pop on both servers, EC on both servers is just 2 or 3 item hoarders spamming their macro's.........hello devs? not sure if i should play one of these low pop emulators anymore when i can play a healthy mmos
Nobody is stopping you from playing something else. I think the majority still enjoy it split into 2 servers until kunark release or 1000ish or less combined on the two servers.
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  #104  
Old 01-02-2020, 11:00 AM
lordpazuzu lordpazuzu is offline
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Quote:
Originally Posted by Evia [You must be logged in to view images. Log in or Register.]
Nobody is stopping you from playing something else. I think the majority still enjoy it split into 2 servers until kunark release or 1000ish or less combined on the two servers.
1000 or less combined? So wait until both servers are in the weeds before merging?
  #105  
Old 01-02-2020, 11:18 AM
Smellybuttface Smellybuttface is offline
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Quote:
Originally Posted by lordpazuzu [You must be logged in to view images. Log in or Register.]
1000 or less combined? So wait until both servers are in the weeds before merging?
Except the populations aren’t dropping precipitously, they are staying fairly static. Merge them now, especially with almost zero end game content, and you’re just going to have a lot of high to max level players playing tummy sticks because every possible end-game mob or event is poopsocked to hell and back. Still ample grouping going on at the lower levels, let’s not try and actively ruin what the devs split for in the first place.
  #106  
Old 01-02-2020, 11:30 AM
cd288 cd288 is offline
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Quote:
Originally Posted by Smellybuttface [You must be logged in to view images. Log in or Register.]
Except the populations aren’t dropping precipitously, they are staying fairly static. Merge them now, especially with almost zero end game content, and you’re just going to have a lot of high to max level players playing tummy sticks because every possible end-game mob or event is poopsocked to hell and back. Still ample grouping going on at the lower levels, let’s not try and actively ruin what the devs split for in the first place.
*Ample grouping in the ZEM highway zones and nowhere else

Just wanted to fix that for you
  #107  
Old 01-02-2020, 01:06 PM
Tuurin Tuurin is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
*Ample grouping in the ZEM highway zones and nowhere else

Just wanted to fix that for you
Perhaps in the next 20 years people will figure out the solution to no exp groups in non-"ZEM highway zones" isn't gm intervention but rather enterprising heroes forming up their own groups and venturing along the road less traveled.
  #108  
Old 01-02-2020, 01:13 PM
lordpazuzu lordpazuzu is offline
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Quote:
Originally Posted by Tuurin [You must be logged in to view images. Log in or Register.]
Perhaps in the next 20 years people will figure out the solution to no exp groups in non-"ZEM highway zones" isn't gm intervention but rather enterprising heroes forming up their own groups and venturing along the road less traveled.
That'd be a lot easier to do with 1200+ people online. Once the high ZEM zones are full it forces people to be creative, but the people have to be there.
  #109  
Old 01-02-2020, 01:20 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Tuurin [You must be logged in to view images. Log in or Register.]
Perhaps in the next 20 years people will figure out the solution to no exp groups in non-"ZEM highway zones" isn't gm intervention but rather enterprising heroes forming up their own groups and venturing along the road less traveled.
Of course, which is what we saw pre-merge. But when the pops ar elow due to splits, such that you can go to most of the popular zones and either quickly find a group or get into the group without too much time on a waitlist, you see a lot less willingness to go elsewhere even if it would be finding a decent camp (for example, Karana bandits are pretty much only camped by soloers now despite the fact that it's still a great cash camp with sash turn-ins and fast respawns for fast XP).
  #110  
Old 01-02-2020, 01:53 PM
lordpazuzu lordpazuzu is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Of course, which is what we saw pre-merge. But when the pops ar elow due to splits, such that you can go to most of the popular zones and either quickly find a group or get into the group without too much time on a waitlist, you see a lot less willingness to go elsewhere even if it would be finding a decent camp (for example, Karana bandits are pretty much only camped by soloers now despite the fact that it's still a great cash camp with sash turn-ins and fast respawns for fast XP).
Another side effect of the split and subsequent clustering of the population is that the EC auction scene is rather anemic. When people aren't crammed into every corner of the world farming items, items don't go up for sale or trade. The auction economy is a huge part of the appeal of classic EQ, and it's just not there right now.
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