#41
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And as long as someone roots shit warriors are better meatshields anyway. So unlike druids and wizards you'll actually get quite a lot of group invites as a warrior, making them a significantly more powerful PuG class overall even if their aggro/pull toolkit is lacking compared to knights. | |||
Last edited by Fammaden; 05-04-2022 at 04:36 PM..
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#42
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#43
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Everyone loves Paladins and Shadowknights but if I had to form a min/max group the tank would be a Warrior and 30 mana would be spent to root the main assist mob, or there'd be a mage earth pet because Warriors do much better dmg. basicly... pull mob, root mob, warrior taunts and every1 goes ham. By the 20s 3 med ticks covers a root, and even less once clarity is avail, Earth pets are freee. A good DPS group doesn't care about mobs turning at low health with snare to save on taking dmg bc shit goes 15pct to 0 in no time - Also Dmg shields. Hybrid tanks that have to pull can't med and need break prior to clarity. AND Warriors HAVE NO EXP PENALTY for the chucnk of classic EQ that Hybrid tanks do ! | |||
Last edited by eunomios; 05-04-2022 at 05:44 PM..
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#44
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I've always found the root-tanking strategy to be junk unless it's an all-melee group with no DD procs on their weapons. In most organic group setups, root on the main target will last five seconds tops as all the various forms of DDs each has a good chance to break it. Anything from necro/mage pets to weapon procs will ensure that root is a shortlived affair unless you specifically have a group full of epic rogues or some shit. It's one of those things that work in theory but usually don't work in practice. Making your group's entire tanking strategy rely wholly on keeping every single mob rooted for the entirety of every fight throughout a whole grinding session is such a hassle.
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#45
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alksley <rampage> / <awakened> / <TSS>
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#46
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While I think Druids and Wizards are both fantastic classes, in small group play, they are a little more ineffective, though never useless.
I bet some folks might think Necro's aren't too amazing in parties but I think the pet DPS in conjunction with the support battery abilities push it way higher then a lot consider. If a cleric is present, its better then a second cleric because of the pet DPS added in. | ||
#47
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Necros dont get really good at healing until 54 so people forget or don't know that they are actually probably the best secondary healer in the game for the 54-60 grind.
Hell, in some situations they are better than a Cleric because of the other utility. I main heal as a Necro often
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#48
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Chloroplast and skin like nature stack so well with necromancer. Shadowbond is great for keeping the ranger alive. Highlevel rng/nec are eq’s odd couple - complete opposites that compliment each other perfectly. Just for this synergy I find it difficult to declare either as most underpowered group class - even if the ranger admittedly has a bit of a difficult stretch high 40s / low 50s, particularly if it isn’t geared up yet.
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | |||
#49
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Danth | |||
#50
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