#31
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Sure, sustained and burst DPS are two different kinds of DPS. One (burst) is most important for raids while one (sustained) is most important for EXP groups. If you're an EXP group and you're choosing between those two, you can bet that the sustained DPS will give you more EXP per hour. People make a big deal about taking down casters quickly but there are an enormous number of abilities and spells that allow many different classes to interrupt casts.
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#32
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#33
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Snares, roots, and concussion don't do any damage; stuns hardly do any damage. Lures do lower DPS and consume more mana. Nuking hard at the end of mob's life is burst, but the number of times you actually need to burn something down extra quickly when it is low on life are very low. Not many things enrage, and it isn't a big deal anyway cause the tank turns off autoattack if he doesn't want to get riposted and enrage wears off in like 10 seconds anyways. WoW needs mobs bursted at certain junctures in fights. P99 really does not. And since that is basically the only thing a wizard has going for him (and even then, he really doesn't)... yeah. | |||
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#34
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Net result? Mages could chain cast nukes without getting aggro. In a cruel twist of fate they became better burners than wizards while their pet provided steady, mana-free DPS that was competitive with melee DPS. | |||
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#35
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I am just now going through leveling another wizard up. I didn't find it that bad. I was twinked. So it let me kill a lot of stuff before sitting to med. It made medding to full a little bit more brutal. But it's nice to burn off a tank of mana and go do something productive while you wait. Watching a show on Netflix or Hulu even.
When in a group a wizards dps is not all that bad. Is it a rogue with epic kind of dps? No. Is it a rogue with regular gear? Close. Just don't AFK a lot and make sure you keep using your mana. It will be a noticeable difference. Plus when they see the wizard standing to nuke and suddenly the mobs life drops 30% they will be glad to have you. Also make friends with enchanters. If there is one around be polite but ask them for clarity or breeze. Makes you twice as effective. Being a wizard is like any other class. The player makes the difference. It's not hard being a good wizard. It just takes a little dedication. And I vehemently disagree with Wizard solo not being good EXP. Especially when they are able to quad kite. The exp is about as good as it gets. First few levels are rough like people have said. But get in groups. Let them help you get there. And put all your stat points into Int/Str. Stamina does virtually nothing for wizards. It may give you 5 more hps. Not worth it. | ||
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#36
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Wizards dont come up on the damage parses shown in group/guild chats
Rogues like to think they invalidate wizards Lol yeah right Quad to 60, shit on raid mobs Esp with Velious banes Truchainz | ||
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#37
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#38
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2k damage is .66% of Vindicator's hp..
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#39
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Assuming you can get into a group in the first place. [You must be logged in to view images. Log in or Register.] | |||
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