#1
|
|||
|
Comparing Shaman and Druid epics...
So I hear about the Shaman epic allowing a caster to essentially solo multiple blue mobs at once.
Cool, sounds great. But the Druid epic also has a clicky snare/dot that does more damage. Wouldn't they be able to do the same? What's the difference? | ||
|
#2
|
|||
|
Druids have charm, so they don't need to root rot for exp.
Druid epic is mainly good for the -100 MR snare, when you need to snare a high level or MR mob, or for farming green trash.
__________________
| ||
|
#3
|
||||
|
Quote:
Can they root rot at the same potential as epic shamans though? | |||
|
#4
|
|||
|
Using just epic? Yes. In practice shamans could root rot for exp better, due to Canni letting them cast more proper spell DoTs than an equivalent druid. A druid could also use clicky Drones of Doom on top of epic, but I think a canni shaman would still sustainably root rot better.
__________________
| ||
|
#5
|
|||
|
Shammy can also slow the mobs. Makes it safer pulling 5-6 mobs to rot. If you have multiple break it's a lot easier to handle when they are slowed.
__________________
| ||
|
#6
|
||||
|
Quote:
Druid epic 1650 damage over 3 minutes Shaman epic 1425 damage over 1.5 minutes -- 2850 over 3 minutes Shamans can theoretically lock down 12 mobs and epic them down, but it takes a lot of time. It's a good amount of free damage, but it's not a ton of damage. | |||
Last edited by Bummey; 10-09-2018 at 06:49 PM..
|
|
#7
|
||||
|
Quote:
| |||
|
#8
|
|||
|
Imho slowing or cast-dotting mobs makes root rotting ineffecient once you got epic.
The good thing on canni is you'll never run out of mana (regrowth+troll) for roots, so you can root rot without any med breakes. That makes it so efficient.
__________________
P1999 Blue <Riot>, ex<Core>, ex<Europa>
[60 SHM] Tortok | [60 ENC] Palanthus | [60 CLR] Palantha | [60 NEC] Zssah | [60 SHD] Gamrog [58 WIZ] Palantrox | [57 ROG] Palantrog | [56 MAG] Worms | [52 DRU] Yells Vallon Zek (1999-2003) <Boten der Apokalypse, House T'Sai, Innoruuk's Legion, Orden des Lichts, Ancient Orden, Ancient Dawn> [65 Barb SHM] Stear | [54 DE CLR] Palanthas | ||
|
#9
|
||||
|
Quote:
__________________
| |||
|
#10
|
|||
|
12 is unrealistic, you need to pull, you have root breaks - you will get behind in the long run. Maybe you can do 12 lvl10 mobs but no exp giving ones except you play lottery.
Largest amount of blue mobs I kept under control was 8, don't know if 9 or 10 would be possible but 8 is already very stressfull indoors. Outdoors with more open space might make it easier....
__________________
P1999 Blue <Riot>, ex<Core>, ex<Europa>
[60 SHM] Tortok | [60 ENC] Palanthus | [60 CLR] Palantha | [60 NEC] Zssah | [60 SHD] Gamrog [58 WIZ] Palantrox | [57 ROG] Palantrog | [56 MAG] Worms | [52 DRU] Yells Vallon Zek (1999-2003) <Boten der Apokalypse, House T'Sai, Innoruuk's Legion, Orden des Lichts, Ancient Orden, Ancient Dawn> [65 Barb SHM] Stear | [54 DE CLR] Palanthas | ||
|
|
|