#71
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lollllll
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#72
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My name is Chris and i am from Wisconsin so in the future if I happen to shit all over you in a thread you can respond and feel superior by using my real name and where i am from I think smedy is Jonny, the J is like an H like the Jesus in spanish is Hey-zues, and resides in stockholm No one is safe now! | |||
Last edited by Lasher; 04-02-2011 at 01:25 PM..
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#73
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You don't get to say "well TZVZ had blah blah so this server should be the same". There is nothing logical about that. TZVZ is the poor copy of EQ where wizards tanked the same as warriors and at one point, warriors could crippling blow people for 1000 damage with an exe axe because Daxum just thought, "hey why not?". | ||||
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#74
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I dont want to get in an debate about how it was in 1999 and how it is now or how it should be. Frankly i cant say with 100% and i dont believe anyone can.
Any emu pvp server the dev are going to have to write a PVP resist formula. Its not just going to pop out of thin air. Rogean was given the vztz code and can look at it for reference. You say 100-120 mr made you immune to root and if that is true it doesnt really help rogean. He will not be able to just hard code it that once you reach 120 mr you will resist root 100%. Spells always had a % chance to land and levels made a big difference. My knowledge which is old and shady is it was hard to cast spells on people who were above you and on people who were below you it was easy.However the differed on SZ it was later coded to make spells land easier when casting on higher lvl and resist easier casting on lower people. Bombfist is just testing what he can. He provided data and maybe rogean can look at the stats and be like " Root needs to resist more and from bombfist post i can tweak vztz resist code to make it so that root will now resist 85% when you reach 115 mr when fighting a even vs even" | ||
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#75
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3 - Don't make a Red server at all and watch the PvP'ers QQ some moar. [You must be logged in to view images. Log in or Register.] | |||
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#76
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He's literally too stupid too argue with.
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The code needs a complete work over, and afaik the current caster code is nothing like the original code on the server, the code as is seems to point to one single resist check for ALL spells, each spell needs it's own resist check which it doesn't seem to have right now, if you actually read the post instead of sticking your fingers in your ears screaming for 100% root resist you might learn something. I enjoyed your last 2 posts mr strawman; Quote:
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__________________
P99, Day 1.
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#77
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Seeing as how EQ has always been crawling with druids, you definitely notice when spells like that stop landing on you. I think you could still land maybe 1 out of 10 or 20 with 80mr but with 100+ magic resist, nobody casted it on you. Do you think the EQ devs would actually let people land crowd control spells like that plus 8 second long chanter stuns? A wizard and chanter could just group together and mez/stun/nuke everyone in the game to death. Quote:
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Last edited by wehrmacht; 04-02-2011 at 02:14 PM..
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#78
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Root > wehrmacht
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#79
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__________________
P99, Day 1.
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#80
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Why is it fair? 10 out of 14 classes get an innate form of root or snare. Are 10 out of 14 classes underpowered? If you want to balance classes, you start from a baseline and identify which ones under perform. The baseline is EQ, it is not TZVZ. | |||
Last edited by wehrmacht; 04-02-2011 at 02:35 PM..
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