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  #1  
Old 09-09-2014, 10:25 AM
AffEcT AffEcT is offline
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Default The custom code for spell interrupt.

On Red there is a custom code to add melee attacks the chance to interrupt casting.
I believe its 5% added per hit taken.
I think it should be removed or lowered for balance because the melee push works in pvp.

Most high level spells have around 5 sec casting time.
A hasted dual wielding melee will easy get 2 combat rounds off during that time.
8 hits from dual wield, if all hit + kick or backstab or whatever.
That's 40-50% chance to interrupt. Sounds good right? Yes but.
The problem is that melee push also works so its the code plus the push you get from hitting the the target. So its really dam hard to get a spell of in pvp.
Even 2h weapons fuck you up.

Think maybe staff should take a look at this and could even help out testing if need be.
Thank you very much!
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  #2  
Old 09-09-2014, 11:35 AM
Nirgon Nirgon is offline
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Quote:
Originally Posted by AffEcT [You must be logged in to view images. Log in or Register.]
So its really dam hard to get a spell of in pvp.
Good that's how it should be
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  #3  
Old 09-09-2014, 02:41 PM
AffEcT AffEcT is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Good that's how it should be
Melee only server confirmed?
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  #4  
Old 09-09-2014, 03:54 PM
Nirgon Nirgon is offline
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Casters getting their LOS requirement removed from starting harmful spells is classic.

It's on Big H's list iirc.

Gotta get it all classic.
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  #5  
Old 09-09-2014, 03:58 PM
Mac Drettj Mac Drettj is offline
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a shadowknight w a 1hander can prevent a caster from getting a spell off

kinda sad
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  #6  
Old 09-10-2014, 03:10 AM
AffEcT AffEcT is offline
Kobold

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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Casters getting their LOS requirement removed from starting harmful spells is classic.

It's on Big H's list iirc.

Gotta get it all classic.
You are talking from the perspective of and offensive spell caster.
What if i play a priest class and i am just trying to keep heals going and i cant do it because 1 melee is hiting me. Even if i am corner casting. This is a problem.
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  #7  
Old 09-10-2014, 06:38 AM
AffEcT AffEcT is offline
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BTW!
I am not saying remove it.
I am saying we should look into this and balance it.
Remove if there is no need for it ofc.
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  #8  
Old 10-13-2014, 07:07 AM
AffEcT AffEcT is offline
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Bump!
No one cares about this?
Pure melee server ftw!
See you in thurgadin?
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  #9  
Old 10-14-2014, 11:14 AM
Smedy Smedy is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Good that's how it should be
naw not classic, member having zero issues gating with 4 melees on me dual wielding
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  #10  
Old 10-14-2014, 11:31 AM
mostbitter mostbitter is offline
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the whole server aint 60 you shouldn't be asking for a mechanic that spans all levels to be balanced for just one particular level range.
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