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Bards, but they're no more melee than shaman.
You're basically looking at 3 factors here: 1) Can you single pull the mob or CC? With root nets and a bit of micro, you can manage to split some with any class. 2) Can you heal? 3) Can you slow? Monks get access to a charged slow stone, but this is basically just rangers and warriors. I'd argue rangers are the best provided the mob comes solo due to Earthcaller and the ability to root -> heal. If you factor in root nets and slowstones, monks come out ahead.
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