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Old 09-02-2013, 06:18 AM
Dullah Dullah is offline
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Default A new 3 team model to appease the masses

Team 1 : Able to fight against both team 2 and team 3. Has the advantage of being protected from team members. Team would be a custom choice and not dictated by race, class or deity. Any race/class combination would be accepted into any team. Team 1 could possibly be given the "good" team designation for flavor.

Team 2: Team 2 works like team 1 for all intents and purposes. Team 2 could be given the "neutral" team designation. Custom starter cities could be given to reflect their team and to place them in a closer proximity to their members, but thats completely optional and unnecessary.

Team 3 (discord): This team's players not only fights team 1 (good?) and team 2 (neutral?), but can also fight each other. In exchange for the ability to attack anyone, being a discord player would come with heavy constraints.

Some ideas would be allowing team1/team2 to group, rez, port, or possibly cross heal one another, but still be able to attack each other. The discord team, on the other hand, get no help from anyone, no out-of-team group capabilities, no ability to give or receive healing outside of their team.

(Optional) In addition, the discord team could be allocated only 1 city where they could bank/train/vendor (think outlaw city in Darkfall), probably Qeynos or Freeport (has most class trainer except shaman - would need custom spell/trainer npcs to be added). The only non-classic faction adjustment would be bumping discord players who would normally be 'ready to attack' to dubious in the discord city (apprehensive to vendors/trainers/bankers). To prevent players from losing access to quests, discord players should have normal faction with other cities according to their race/class/deity, only unable to interact with vendors etc.

Designating a city or cities to any of the factions would be completely optional, but would make for a lot of fun city warfare and give team1 and team2 a common cause in defeating the evil discord team.

Essentially, the discord team would be the evil scourge of the earth, much like the PKs of rallos zek or the pks in Ultima Online. Regardless of the quarrels of the major alliances on RZ or UO, everyone killed the random PKs without mercy.

If peoples motives were in the right place, some variation of this system should appease everyone. This model provides two protected teams from which players could establish guilds and cultivate alliances. Then it allows a faction for players who prefer FFA and those who don't want to deal with the countless ways to grief players using teams. Its a win, win.










--
Other possible ideas (optional):

The discord team would be similar to that of the red (pk) player in Ultima Online, where being a criminal comes at a cost.

Discord players could suffer a greater penalty upon dying in PvP such as a debuff for X amount of time.

Players in the discord team could be subject to attacks by players in a larger range. Custom rules would have to come into play like those suggested by Rogean involving out of range healing. If you attack a discord player outside of normal range, you'll be subject to attacks from all discord players of that same range for a certain period of time.

Players from Team 1 or 2 can freely PK Discord players anywhere without faction hits (assuming faction hits will be a part of a teams server (they should be)).

Assuming faction works properly, a guard may assist a discord player in the discord city if he has the higher faction, but if you kill that player without provocation, you suffer no faction hit.

A discord player receives no faction hit for killing players of any team (including their own) in the discord city.

If you kill a discord player in any city, you suffer no faction hit regardless if you were the aggressor.

If a discord player kills a player as the aggressor in any city other than the discord city, they receive a faction hit.

Discord players cannot bind in any racial capital other than the discord city. Binding anywhere else including OT or FV should be fine.

More ideas to come.
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Last edited by Dullah; 09-02-2013 at 11:57 AM..
  #2  
Old 09-02-2013, 06:20 AM
Swish Swish is offline
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Reminds me of Agatha's "stop suggesting things" thread.
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Old 09-02-2013, 06:23 AM
runlvlzero runlvlzero is offline
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Sounds like another solid idea. I get why you want to constrain people to a localized area. I would give them Neriak though. And amiable factions with their home town/side.

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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Reminds me of Agatha's "stop suggesting things" thread.
You guys.... what do you want? If the devs were happy with the box the way it IS they wouldn't have said anything.

Its funny how bad they get hammered. And yeah I hear fishy stories from all sides. But they are genuinely looking for solid input. Because they want to try things.

Would you rather them do it completely blind? Its obvs they do need input. Sirk knows all but is biased, and the others, know varying amounts about pvp. Have different experiences.

Care to care, that they cared, to bring it up.
Last edited by runlvlzero; 09-02-2013 at 06:26 AM..
  #4  
Old 09-02-2013, 06:43 AM
Dullah Dullah is offline
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Originally Posted by runlvlzero [You must be logged in to view images. Log in or Register.]
Sounds like another solid idea. I get why you want to constrain people to a localized area. I would give them Neriak though. And amiable factions with their home town/side.
The idea is for staff to have to change as little as possible and keep the server as classic as possible. Neriak only naturally has 8 out of 14 class trainers while freeport has 13 of 14. Freeport is also a pretty neutral faction towards most race/class combos except iksar. I think Freeport would be great, as it allows them to be besieged on every side making it harder. Being a discord city, they could actually leave a lot of the non-essential npc factions the same and let players figure out where they can and cannot go. Even in classic EQ, many players on good terms with most of the city would still be attacked in the slums where the necro/sk guilds are found. Same principle should apply.

I say dubious faction only for those who would normally be ready to attack. Player faction would be completely classic otherwise and would not affect their faction with other cities except with vendors, so if they were willing to risk it, they could complete quests in any city permitted their class and alignment naturally allows it.

This also means players of the other 2 teams could still use freeport if they normally had the faction and were willing to risk it.
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Old 09-02-2013, 06:45 AM
Smedy Smedy is offline
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everyone on team discord
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  #6  
Old 09-02-2013, 06:47 AM
Dullah Dullah is offline
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Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
everyone on team discord
Lol.

But we already have a ffa server, and everyone knows how bad that server is. Surely everyone wouldn't want to go to team discord... right?
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  #7  
Old 09-02-2013, 06:49 AM
runlvlzero runlvlzero is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
The idea is for staff to have to change as little as possible and keep the server as classic as possible. Neriak only naturally has 8 out of 14 class trainers while freeport has 13 of 14. Freeport is also a pretty neutral faction towards most race/class combos except iksar. I think Freeport would be great, as it allows them to be besieged on every side making it harder. Being a discord city, they could actually leave a lot of the non-essential npc factions the same and let players figure out where they can and cannot go. Even in classic EQ, many players on good terms with most of the city would still be attacked in the slums where the necro/sk guilds are found. Same principle should apply.

I say dubious faction only for those who would normally be ready to attack. Player faction would be completely classic otherwise and would not affect their faction with other cities except with vendors, so if they were willing to risk it, they could complete quests in any city permitted their class and alignment naturally allows it.

This also means players of the other 2 teams could still use freeport if they normally had the faction and were willing to risk it.
All good points. Neriak does have Foreign Quarter though =)
  #8  
Old 09-02-2013, 07:01 AM
Dullah Dullah is offline
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Ya, I wouldn't be against them being set up in any particular city. Just don't think neriak would work though when these teams wouldn't be racial, and with neriak being essential for dark elf players of team1 and team2.

With the discord team starting in Qeynos or Freeport, all good/neutral human players could easily start in the other human city. Really one of these two cities are the only ones that wouldn't have a negative impact on the other two teams and require a ton of unclassic changes.
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Old 09-02-2013, 07:01 AM
Swish Swish is offline
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Changes need to be GM led, otherwise taking a mish mash of our ideas will make the server all kinds of weird.

Suggestions are fine, and these weren't too terrible... but it comes down to a player's ideals versus "classic". If you want to go completely custom, expect a portion of players to ask for The Hidden Forest to do a PvP server and see how it compares [You must be logged in to view images. Log in or Register.]
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Old 09-02-2013, 07:05 AM
runlvlzero runlvlzero is offline
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Quote:
Originally Posted by Dullah [You must be logged in to view images. Log in or Register.]
Ya, I wouldn't be against them being set up in any particular city. Just don't think neriak would work though when these teams wouldn't be racial, and with neriak being essential for dark elf players of team1 and team2.

With the discord team starting in Qeynos or Freeport, all good/neutral human players could easily start in the other human city. Really one of these two cities are the only ones that wouldn't have a negative impact on the other two teams and require a ton of unclassic changes.
Yeah. I got you. Non racial teams fits much better in FP. I wasn't fully comprehending your idea.

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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
Changes need to be GM led, otherwise taking a mish mash of our ideas will make the server all kinds of weird.

Suggestions are fine, and these weren't too terrible... but it comes down to a player's ideals versus "classic". If you want to go completely custom, expect a portion of players to ask for The Hidden Forest to do a PvP server and see how it compares [You must be logged in to view images. Log in or Register.]
/puke lol @ Hidden forest pvp - Sirken would never let that happen =) And I think Nilbog either. Cant trust Rogean for shit ;p Would end up like starwars.

Zade would just make the server as ez on csr as possible )
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