#1
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Hybrid Mana Pools & Swing Timers
If this is a repeat of a bug report, please discard this post. I tried searching for anything similar and did not see this particular item.
Celebrating the launch of P99Green and attempting to bring as close to classic experience as possible to the masses, I think we should discuss the state of the hybrid classes at launch. Premise: Bards, Paladins, Rangers, and Shadowknights all started their lives with far less mana than their full caster counterparts. I distinctly remember members of this class rejoicing when a patch brought up their mana pools to that of their full casting cousins. What I do not remember is what the exact formula was. My fuzzy memory says 50% of the full caster formula, but would love to see any evidence for or against. Most of the sources are from ZAM. I would appreciate any help cross-referencing with additional sources of patch notes. Patch Notes: Hybrid Mana Pools ------------------ August 9th, 2000 9:00 am ------------------ Further, hybrid classes also had to deal with their swing timers resetting after completing a spell. From memory, I had a troll SK at the time and was very happy to be able to cast a spell between swings of my Black Reaver after this patch. But that is an anecdote, see patch notes below. By the date on the patch, hyrbids on P99 should always have their weapon timers reset after a spell completes or is interrupted. This is not how Blue99 currently handles hybrid swing timers. Patch Notes: Hybrid Swing Timers ------------------------------ January 9, 2001 3:00 am ------------------------------ There will be more as I find them. Because work is -very- slow this time of year, I plan on going through as many patch notes as possible and comparing the status of the current game to that of the patch histories to compile a list of "regressions" to show features that had changed from game-launch until Blues present timeline. I am certain the Devs have thought of or made note of most of these things, but it may be nice to have a compilation of changes to easily cross reference. ...or I could go shout at a cloud =)
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-Glasken, coming out of retirement for Green99
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Last edited by Glasken; 09-23-2019 at 05:38 PM..
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#2
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Found a prior forum post regarding the swing timer issue.
On Blue, swing timers do not reset for ANY spell cast by any class, where as the patch notes in my post above suggest that this penalty was only removed for hybrids just after the launch of Luclin. This suggests that all casting classes on the current P99Blue timeline, as well as those on P99Green, should have their swing timers reset after a spell is cast or interrupted. The date of the patch also suggests that the swing timers should never change from their original: Reset after spell cast/interrupted, for any class, within the P99 timeline. Prior bug post: https://www.project1999.com/forums/s...ht=Swing+Timer, no movement on the swing timer bug was mentioned. I also cannot find any P99 patch notes addressing either issue.
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-Glasken, coming out of retirement for Green99
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Last edited by Glasken; 09-23-2019 at 06:20 PM..
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#3
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Luclin launched Dec 4th, 2001. That patch note is 11 months prior, just after velious launched.
I'm fairly certain these mechanics are known by staff, not 100% sure if they ever integrated the changes into Green. | ||
#4
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Derp, I can math.
If already known, please disregard
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-Glasken, coming out of retirement for Green99
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#5
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Bump with my own thread on the weapon swing timer issue:
https://www.project1999.com/forums/s...d.php?t=336475 Makes the low level caster game way too easy imo, and surely melee shamans too. | ||
Last edited by Dolalin; 10-30-2020 at 03:59 PM..
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#6
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Bump
Quote:
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P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | |||
#7
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Quote:
1. tap attack off 2. cast 3. tap attack on Busier, and slightly less efficient due to latency, but it's not as big a deal as you are making out. (A bit surprising that it's not been made "classic" yet, out-of-era QoL improvements are often targeted by the p99 devs for removal.)
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crabby old man playing 4000 year old goblin sim
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