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Proposed Raid Rule Adjustments/Changes
TMO would like to suggest the following changes to the current raid rules, in the spirit of improving the raiding environment for all involved:
- A reduction from 2 trackers per guild per zone to 1. We would like for VP/Trak to be an exception and remain at 2. With a specific two rangers only limit in VP, each of which must be parked in the 2 drake lava tube. - When a raid mob spawns, any character already logged into the zone, including trackers, forfeit the right to contribute in any manner on that target for their guild. This includes securing FTE, any/all forms of stalling, healing/dps, the training away of mobs, and the opening of any doors. With the exception of a single coth mage at Trakanon, trackers are there to track and observe only. Inside VP, a designated exception period will also be given to each guild post-dragon-death to allow for CR'ing/rebuffs/looting, in the event of a back-to-back dragon spawn. We believe these changes should help address the longstanding concerns regarding spam clicking/claims of autofire use/pet pulling, while hopefully reducing the zone-in poopsocking on select targets. To reiterate on some grey areas: - Fear/Hate - Nobody other then the tracker can be logged out in Fear/Hate. Period. - If you have a 2 man coth team linked up in Seb, that's your 2 man limit at spawn and nobody else should be logging in down at the ledge. - No guild may log in any more than 2 characters at any raid mob's spawn point, as per current rules. | ||
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