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#1
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spell gem refresh with instant clicky does not refresh all spell gems correctly
The top spell gem works correctly when refreshed by hitting a clicky
The other slots need to work like this one, no freaking clue why it is different [You must be logged in to view images. Log in or Register.] | ||
#2
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Don't you mean the other way around? Fix gem #1 so it doesn't defeat the spell recast vs. general cool down?
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#3
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nope
I could lure of ice-> clicky -> lure of ice from any spell slot on live instantly Otherwise what was the point of hitting the clicky to instantly recast/spam the same spell? I def wasn't weaving draughts or another spell otherwise on live Druids spammed chloroblast like this too, spell slot it was memmed in didn't matter We also noticed a bug where if harvest was memmed in the top slot, it would come back well before it was ready Still got NO CLUE why the top spell gem is this magical thing compared to the others Just wanna be able to mash annul magic on dispel fights and not have to put it in top spell slot, u kno? | ||
#4
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Just for spells with recast times less than or equal to GCD? DA and Harvest over and over again seems a bit odd.
Currently, if you put DA or other long recast in slot 1, gem refreshes but you get error that spell recovery not met. | ||
#5
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Yeah that's broken too I guess but of lesser concern
Anything with standard gcd should auto refresh when you hit a clicky, and not require the top spell slot Casters are at enough of a disadvantage here compared to melees with all of them having infinite endurance to attack with no buffs / attack at full speed after immediately rezzed | ||
#6
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The way that slot#1 seems to work is like this: It will let you recast the spell there instantly; a cooldown check occurs but it occurs at the end of the cast as opposed to the beginning. So spells like DA which have much shorter cast time than recast time cannot be recasted instantly (the cast occurs, but instead of the spell landing you get the "recast time not yet met" message in red text). On the other hand, a spell like CH, which has no additional cooldown, will succeed because by the end of the cast, the cooldown time (which for CH is just the standard cooldown) has already elapsed.
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#7
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bump - would like to see all spell slot gems refreshing rather than just slot 1
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#8
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Casters gonna get obliterated in Velious with the current resist system. I am for this.
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Current Games:
Naw | ||
#9
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Quote:
AE fights will turn into mass zergs. Camp out your four level 60 Alts!
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#10
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Quote:
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Current Games:
Naw | |||
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