#31
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Nerfing highkeep exp on green is NOT classic.
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52 Iksar Necromancer
http://wiki.project1999.com/Magelo_Blue:Elmek | ||
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#32
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Another week, no pickup exp groups anywhere but the hole. No one exploring. No one trying anything outside the hole who is 50+ and wanting to exp. Loam spreading like a plague, every person's 4th caster alt in a full set.
#notclassic | ||
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#33
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SG and HS should have the highest ZEM's by a good margin, followed by chardok and dragon necropolis (but only for rats), then seb and the hole. Velks/kc etc a minor zem.
Reward the difficulty, access, recovery. | ||
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#34
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If we're being honest (and looking to the upper-left corner of this page), I think the only "correct" answer for Project 1999 is to use the classic ZEMs.
Now I can already hear the replies: doing that won't fix the "XP Highway" problem. You're right, but here's a newsflash: nothing classic ever will! ZEM highwaying was fixed on live by having new expansions, with new zones ... new zones with better loot and (often) better ZEMs (eg. Paludal Caverns). And of course "classic ignorance" (of what ZEMs were) was also a factor. Since it's impossible to restore ZEM ignorance, and since we will never have new zones here (or maybe we'll get our first custom one in 2030), this is inherently an unsolvable problem: classic EQ was never designed to be played for this long without new content! Thus, P99 can choose between the classic option (classic ZEMs), or the "we're trying to fix a game that's inherently broken in it's recreation here" option (rotating ZEMs). But while the latter option would be better for the game, the staff will almost certainly never institute it, because it's not classic. If that's the case ... let's just go back to the classic ZEMs. Their current choice, "unclassic ZEMS that create XP highways", doesn't seem to serve the project. P.S. FWIW though, as much as I'm arguing for what I think is "most classic", because that's what this place is about ... if I had a vote, I'd vote rotating ZEMs. Yes it's unclassic, but the even bigger principle than "keep it classic" here is the principle of "classic EQ was freaking awesome, and this place exists to let people experience that awesomeness". Highways don't let people see a huge percentage of the content, so in that sense they don't serve the even larger interest of the project. Rotating ("mysterious") ZEMs, unclassically every 6-12 months or so, would still be close to live ... and would let people see more of the awesome game of classic EQ.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | ||
Last edited by loramin; 03-21-2021 at 11:40 AM..
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#35
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nerf all ZEMS
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#36
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Wasn't there a post where dolalin showed all the classic ZEMs, and then we just ignored them anyway?
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#37
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Quote:
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#38
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Quote:
But again, while that's a noble aim (and I applaud them: I think making this place feel like '99 is far more important than making every number be exactly equal to what it was in '99) ... without rotations, in practice it just "forces" everyone to ignore 90% of the game's content.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#39
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Quote:
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-Manakim D'vorare- 57 Necromancer of <Dark Men of Odus>
-Arkanny Arkanoid- 75 Wizard of <Triton> | |||
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#40
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Quote:
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