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  #21  
Old 01-20-2020, 04:20 PM
Horza Horza is offline
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Originally Posted by Kiingpin [You must be logged in to view images. Log in or Register.]
for the record eve online pop is higher now then its ever been and continuing to grow
EVE Online is losing players, and no one can agree on why.

Even after CCP Games stopped releasing firm subscription figures, players still track the daily concurrent player trends and analyse the monthly economic report data following major updates and expansions. Some of those players have recently raised red flags over a significant decline in activity metrics, but there are so many factors in play that there are more than a few theories out there about what’s going on.

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  #22  
Old 01-20-2020, 05:43 PM
Bardp1999 Bardp1999 is offline
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Ultima Online had the best PVP flagging system of any game I have played. If you want to be a murdering bastard, go for it - however there are consequences such as not being allowed in towns, being able to be attacked by anyone without consequence, and if you killed enough there were rez penalties involved for when you were finally slain.

The Blue/Grey/Red system was fantastic, mind-boggling no one has copied it considering its 30 yeras old now
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  #23  
Old 01-20-2020, 06:26 PM
Horza Horza is offline
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They had pretty similar numbers last January before the inevitable seasonal decline, it's hardly higher now then ever before.
  #24  
Old 01-20-2020, 06:44 PM
shovelquest shovelquest is offline
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Those idiots obviously pvp works great just look at the red server.
  #25  
Old 01-20-2020, 06:45 PM
Gatorsmash Gatorsmash is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
It doesn't of course. In the environment I came up through (MMO-flightsims) we made fun of those types. Vulching/spawn camping/lowbie ganking has always been the refuge of terrible players. Good players don't do that type of thing very much because they don't need to. I like winning against folks who're themselves considered good. There's no satisfaction in clubbing baby seals who can't effectively fight back. It's only the useless folks who can't win any other way who regularly gravitate to that sort of thing.

I'm not surprised Amazon decided to curtail the ability of that crowd to ruin their game, but I'm surprised they even had to in the sense that it's naive at best to think it wouldn't be a problem in an open PvP setting. I suppose that's human nature though, every generation has to re-learn lessons of the past.

Danth
Wtf is this diarrhea?

They were attempting to make a open world pvp game like Rust, Ark/pirate reskin Ark and a few others currently in development which are making millions for their studios through funding and sales- even with Ark versions being absolute trash.

That retarded statement they put out just means one of two things since there is a toxic crowd effecting players in every single game. 1- they found out that non-tab target games are hard to program or 2- they are going woke to get broke.

Sucks because the beta had a decent glimpse of being good
  #26  
Old 01-26-2020, 03:00 PM
Horza Horza is offline
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Quote:
Originally Posted by Gatorsmash [You must be logged in to view images. Log in or Register.]
That retarded statement they put out just means one of two things since there is a toxic crowd effecting players in every single game. 1- they found out that non-tab target games are hard to program or 2- they are going woke to get broke.
Or maybe there simply isn't a market for free-for-all griefing simulators (see the stagnation of Eve Online and basically every PvP-focused MMO).
  #27  
Old 01-26-2020, 04:25 PM
Horza Horza is offline
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You're bragging about how the game has more players than an obscure emulated Everquest server?
  #28  
Old 01-26-2020, 07:09 PM
Horza Horza is offline
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According to CCP, the game had over sixty thousand players in 2013.
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