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  #11  
Old 11-25-2019, 03:18 PM
Jasonz Jasonz is offline
Aviak


Join Date: Mar 2012
Posts: 53
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Quote:
Originally Posted by slowpoke68 [You must be logged in to view images. Log in or Register.]
Could anyone who tried this post some screenies please?
There are screenshot comparisons on the wiki page under the 'Show me the screenshots' heading. I can add more if you'd like.
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  #12  
Old 01-08-2020, 04:06 AM
Kendrite Kendrite is offline
Large Rat


Join Date: Feb 2019
Posts: 9
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Thanks for doing this.

I've noticed that there are a number of trees in S Ro (near where the grass meets the desert) have no leaf textures (it's just the trunk and branches surrounded by grey).

I am trying to run it with this https://wiki.project1999.com/EQ_Classic_HD mod at the same time but I don't think they should clash in any way.

I've tried installing your mod twice with same results.

Cheers.

Edit: I'm playing on Blue and I noticed you said this is for Green/Teal - could this be the cause of my problem??
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File Type: jpg 2020.01.08-19.05_01.jpg (20.8 KB, 10 views)
Last edited by Kendrite; 01-08-2020 at 04:25 AM..
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  #13  
Old 01-08-2020, 05:24 AM
Jasonz Jasonz is offline
Aviak


Join Date: Mar 2012
Posts: 53
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Quote:
Originally Posted by Kendrite [You must be logged in to view images. Log in or Register.]
Thanks for doing this.

I've noticed that there are a number of trees in S Ro (near where the grass meets the desert) have no leaf textures (it's just the trunk and branches surrounded by grey).

I am trying to run it with this https://wiki.project1999.com/EQ_Classic_HD mod at the same time but I don't think they should clash in any way.

I've tried installing your mod twice with same results.

Cheers.

Edit: I'm playing on Blue and I noticed you said this is for Green/Teal - could this be the cause of my problem??
Thanks for the feedback. I've posted a version 1.3 that fixes this issue. There's an update-only download on the page so that you don't need to download the whole thing again.

I fixed this a while ago in my local folder but somehow missed putting that one file into one of the earlier updates.

The updated zone textures will work on all P99 servers. Since they only update textures used in the zones that green/teal use they simply won't affect the other zones that Blue has.

The EQ Classic HD textures work fine with EQ Classic Enhanced since they update global texture files and not the zone texture files that I'm updating. I'm using their textures as well.

Thanks again for letting me know about the tree issue!
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  #14  
Old 01-08-2020, 05:38 AM
Kendrite Kendrite is offline
Large Rat


Join Date: Feb 2019
Posts: 9
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Updated and 1.3 has fixed it.

Thanks for all the effort - it looks great.
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  #15  
Old 01-23-2020, 03:27 AM
Passenger Passenger is offline
Aviak


Join Date: Oct 2019
Posts: 51
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Great job! I appreciate you working off the original textures to keep the classic look and feel. The mipmaps are a welcome addition as well. The only artifact I've encountered so far is with rock dervishes in Lavastorm. You can't tell from the still image, but the pink triangle strobes in and out.

I'm using version 1.03 of Classic Enhanced as well as EQClassicHD. I installed Classic Enhanced .s3d files first, then added the EQClassicHD files over that.

Thanks for your efforts!
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File Type: jpg eqce_ls_dervish.jpg (22.8 KB, 7 views)
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  #16  
Old 01-25-2020, 03:34 PM
Jasonz Jasonz is offline
Aviak


Join Date: Mar 2012
Posts: 53
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Quote:
Originally Posted by Passenger [You must be logged in to view images. Log in or Register.]
Great job! I appreciate you working off the original textures to keep the classic look and feel. The mipmaps are a welcome addition as well. The only artifact I've encountered so far is with rock dervishes in Lavastorm. You can't tell from the still image, but the pink triangle strobes in and out.

I'm using version 1.03 of Classic Enhanced as well as EQClassicHD. I installed Classic Enhanced .s3d files first, then added the EQClassicHD files over that.

Thanks for your efforts!
I've uploaded version 1.04 with a fix for the Rock Dervishes. Thanks for letting me know!
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  #17  
Old 01-26-2020, 04:49 AM
Noren Noren is offline
Aviak


Join Date: Dec 2014
Posts: 55
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Hello, a tree in Lesser Faydark :
[You must be logged in to view images. Log in or Register.]

I use v1.04
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  #18  
Old 01-26-2020, 12:18 PM
ewjax ewjax is offline
Aviak


Join Date: Oct 2019
Posts: 80
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Quote:
Originally Posted by Noren [You must be logged in to view images. Log in or Register.]
Hello, a tree in Lesser Faydark :
[You must be logged in to view images. Log in or Register.]

I use v1.04
Same in OOT
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  #19  
Old 01-27-2020, 07:39 PM
Noren Noren is offline
Aviak


Join Date: Dec 2014
Posts: 55
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Fire in CB

[You must be logged in to view images. Log in or Register.]
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  #20  
Old 01-30-2020, 03:22 AM
Jasonz Jasonz is offline
Aviak


Join Date: Mar 2012
Posts: 53
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Quote:
Originally Posted by Noren [You must be logged in to view images. Log in or Register.]
Fire in CB

[You must be logged in to view images. Log in or Register.]
Both are fixed in version 1.5, along with the tree in OOT. Thanks for letting me know!
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