Quote:
Originally Posted by azxten
[You must be logged in to view images. Log in or Register.]
Previously I posted a thread about this which I believe was one of the most popular threads ever on this forum. However, Enchanter remains broken and overpowered. I'm now playing an Enchanter myself to better catalog issues.
3. Mesmerized mobs should not retain their low health if aggro list is cleared.
No evidence to support but when has any mob in EQ not instantly regenned health once it's aggro list is cleared? On P99 you can mez a mob with the small mem blur component and it will retain low health while you avoid any aggro until spell breaks. This allows you to escape bad situations and then return to kill a low health mob that had no aggro.
|
So I power leveled a paladin on live back in the day by using my 60th level wizard to beat down a spectre to 1% heal, logged off an immedaitely logged by 17th level paladin back in an the spectre would still be about 5-6% an still snared and fleeing from being so low on heal. My paladin would very slowly finish them off. Got almost a full yellow a kill, he hit 34th level in 5-6 hours. Health did not immediately regen when the agro list is wiped. It was very situational, usually if the mob kills their target that happens. I believe it also depended on how low on hps the mob was. If it was 1% it would still regen slow, but if it was around 10-15% or higher, then it would regen quickly while returning to the spawning point. I think 1-9% or so the mob is still in panic mode an will not return to the spawn point till higher in health.