Project 1999

Go Back   Project 1999 > Class Discussions > Tanks

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 03-25-2021, 08:35 PM
Bart Bart is offline
Decaying Skeleton


Join Date: Nov 2019
Posts: 3
Default Warrior to 60 difficulty

Seeking advice regarding how difficult it is to get to 60 on a warrior. Green server specifically.

Do groups invite warriors for dps or is it only needed to fill the tank role?
Should I prioritize AC over STR?
What is a viable route 50 to 60, been reading the hole zem is very good but that's not very warrior friendly.
What is something a warrior can do to be more welcome in groups?
  #2  
Old 03-25-2021, 08:52 PM
Keebz Keebz is offline
Fire Giant


Join Date: Jul 2010
Posts: 783
Default

Mainly getting to 60 just takes time.

HP > AC imho. Str will come incidentally with items.

Try to get some haste and decent weapons. I prefer higher DPS to procs until 50+. Ask people to root for you if you need help holding aggro.

You will mostly tank, but you can do decent dps, esp. with a good 2h (e.g. Staff of Battle) and staying in berserker mode (triggered below 40%).

The hole is good 50-60.

You shouldn't have too hard a time getting groups. People like tanks, and Warriors exp bonus means you stack OK.
Last edited by Keebz; 03-25-2021 at 08:56 PM..
  #3  
Old 03-25-2021, 09:46 PM
Videri Videri is offline
Planar Protector

Videri's Avatar

Join Date: Dec 2014
Posts: 2,846
Default

Warriors are welcome in groups, at least up at the 50+ range! I can't say for sure if it's the same throughout the level range.

I'm currently level 57 on my warrior, mostly leveling in The Hole. Good news - I believe tank is the most in-demand role currently. I even see clerics LFG for longer than I expect, but tanks rarely spend very long LFG. Warrior, paladin, shadowknight, even monk or ranger or bard - Hole groups need them.

I'd suggest not worrying about strength. You only need enough to wear your armor and weapons. I'd suggest augmenting your stamina and dexterity. I'd suggest putting starting points generally toward whichever is lower.

Most people on this server say HP is more important than AC. I think this is mostly because a higher HP pool benefits more from each Complete Heal.

Hole is totally warrior-friendly if you're going to be grouping. You may need to beg for an invis, or blow a ring charge, but you can get to most of the group spots.
Last edited by Videri; 03-25-2021 at 10:05 PM..
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:30 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.