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  #31  
Old 10-05-2017, 10:03 PM
Oleris Oleris is offline
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Haven't played in over a year, but this is a welcome change. Would be very nice if one was guaranteed during the weekend.
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  #32  
Old 10-06-2017, 03:05 PM
Ignight Ignight is offline
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Default Who Does This Benefit?

More pixels for A/A alts. Not much trickle down for the rest of the server.

/sigh

Does anyone actually believe that A/A will step aside and let other guilds farm these targets?
Last edited by Ignight; 10-06-2017 at 03:10 PM..
  #33  
Old 10-06-2017, 03:30 PM
loramin loramin is offline
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Quote:
Originally Posted by Ignight [You must be logged in to view images. Log in or Register.]
More pixels for A/A alts. Not much trickle down for the rest of the server.

/sigh

Does anyone actually believe that A/A will step aside and let other guilds farm these targets?
More mobs = more mobs for everyone. A/A does not have any sort of magic monopoly on things, so they don't "let" anyone do anything. Other guilds have beaten them to kills many times before, and I have every confidence that they will continue to do so in the future with these new respawns.

Will A/A continue to dominate overall? Of course, because they're the people most invested in "competing". Just like in real life the teams that work the hardest, have the most experience, and have no life outside their chosen "sport" will tend to win.

But if you've been on this server long enough you can still remember the old days when TMO truly did monopolize content, and A/A is most certainly not that.
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Last edited by loramin; 10-06-2017 at 03:44 PM..
  #34  
Old 10-06-2017, 04:47 PM
Ignight Ignight is offline
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Again, who does this truly benefit?

Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Will A/A continue to dominate overall? Of course, because they're the people most invested in "competing".
Nuff said.
  #35  
Old 10-06-2017, 05:03 PM
Tankdan Tankdan is offline
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Quote:
Originally Posted by Ignight [You must be logged in to view images. Log in or Register.]
Again, who does this truly benefit?
It benefits the ones willing to go after raid mobs when raid mobs spawn.
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  #36  
Old 10-06-2017, 06:37 PM
Pyrocat Pyrocat is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
But if you've been on this server long enough you can still remember the old days when TMO truly did monopolize content
TMO never monopolized shit, except maybe the Chief camp in Droga.
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  #37  
Old 10-06-2017, 07:09 PM
loramin loramin is offline
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Quote:
Originally Posted by Pyrocat [You must be logged in to view images. Log in or Register.]
TMO never monopolized shit, except maybe the Chief camp in Droga.
I don't want to start a flame fest, so I won't bother arguing. I'll just say that anyone who wasn't around back then can very easily read the forum history to see the truth of our respective statements.

Also:

Quote:
Originally Posted by Tankdan [You must be logged in to view images. Log in or Register.]
It benefits the ones willing to go after raid mobs when raid mobs spawn.
That. A/A has more interest so they will get more benefit. It's not demonization of A/A, it's a tautology: the people who put in the most time and effort in a time/effort-based system benefit most out of that system.
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Last edited by loramin; 10-06-2017 at 07:13 PM..
  #38  
Old 10-08-2017, 09:36 PM
wwoneo wwoneo is offline
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Quote:
Originally Posted by Pyrocat [You must be logged in to view images. Log in or Register.]
TMO never monopolized shit, except maybe the Chief camp in Droga.
Did you really just say TMO never monopolized shit? Did you damage your brain in such a way that it left you with a memory disability?
  #39  
Old 10-08-2017, 11:43 PM
Pyrocat Pyrocat is offline
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https://wiki.project1999.com/Server_..._Kill_Order.29
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  #40  
Old 10-09-2017, 12:50 AM
Detoxx Detoxx is offline
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Guys delusional, dont listen to him. The definition of monopoly is being the only guild to kill anything. TMO did this for 2.5 years. Server firsts literally has nothing to do with monopolies lol.

Also, half of IBs server firsts were bugged / exploited mechanics [You must be logged in to view images. Log in or Register.]
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