Project 1999

Go Back   Project 1999 > Server Issues > Bugs > Velious Beta > NPC Bugs

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 05-18-2014, 11:49 PM
Buellen Buellen is offline
Fire Giant

Buellen's Avatar

Join Date: Aug 2011
Posts: 786
Default Named Cubes Velic in skyshrine

Hello everyone


Killed the first 4 named velics 7 times each. 28 total kills.


OCt Velic & Polhidrix Velic both are dark blue to level 51 war & 60 druid.

Droped 2 tiny count purses from these and 1 saldaran the 11 dam 21 rely plus 5 sram and plus 5 str spear with resist.

Various count amounts of Coints Up to 2 platinum, up to 10 gold , and up to 29 silver and copper respectively.

No research NO gems

------------------------------------------------------

Orthor Velic & Tetragon Velic Both light blue to 51 war and green to 60 druid.


NO COIN , No gems, and No loot of any kind.


------------------------------------------------------------------


All four of these cubes will try to run at low health make sure to bring a snare or root class. this was weird because the "a Shambling Cubes" do not run at low health.
__________________
----------------------------------------------------------

-------------------------------------------------------------
Nilbog:

" I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy."
Last edited by Buellen; 05-18-2014 at 11:51 PM..
  #2  
Old 05-19-2014, 03:21 PM
nilbog nilbog is offline
Project Manager

nilbog's Avatar

Join Date: Oct 2009
Posts: 14,460
Default

Hm, missed two of the cubes.

The level 35 ones are Tetragon Velic and Orthor Velic. I wasn't sure on their loots so I didn't finish these.

Anyone have an idea what their loots should be? Can add basic coin, and gem drops.

None of the cubes in the zone are immune to fleeing. So I'm not sure what's going on with that.
  #3  
Old 05-19-2014, 04:07 PM
Buellen Buellen is offline
Fire Giant

Buellen's Avatar

Join Date: Aug 2011
Posts: 786
Default

heya Nilbog

Not sure either. only thing i can think of is that the big crystal golem mob and the laranth warm pathing around the room i was fighting hit box cause the 5 "a shambling cubes" to think they are near a friend to not run.

The golem is kind of far from the 5 cubes and laranth pathing so not always their, still seems stretch that these two mob hit boxes are that large to cause the 5 cubes "a shambling cube" to not run


PS

the cube in the maze also those not run i believe he is also a "a shambling cube".
__________________
----------------------------------------------------------

-------------------------------------------------------------
Nilbog:

" I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy."
Last edited by Buellen; 05-19-2014 at 04:10 PM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:55 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.