#11
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EQ was never about quests. They existed and we did some, but it was not the defining feature in any way. | |||
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#12
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Cannot wait!
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The Few, The Proud, The Dark Elf Cleric
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#13
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My friends and I used to joke and call this game NeverQuest. Truthfully though there are a lot of quests that have more of a bearing on your charcter's progression. That is to say, WoW has a ton of quests but most of them don't really mean anything except a little xp and a little bit of coin. In EQ some of your best armor, weapons, and class essential items come from quest.
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#14
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Of course, the reason these things aren't normally shared is because it might block off portions of the content for players who might have the desire to play it, as you state.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
Last edited by stormlord; 06-18-2013 at 01:12 PM..
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#15
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didnt make it to the EQnext video yet.. got grabbed in by a ESO video
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Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
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#16
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Yeah, I think my WoW main has something like 10k+ quests done. It's ridiculous. But, as you said, most of them are mundane, and don't mean anything overall, just something to disguise the exp grind.
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The Few, The Proud, The Dark Elf Cleric
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#17
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Been playing ESO beta and Wildstar beta, and honestly, between to two, even though they play completely different, I think I'm going to skip out on ESO. I've played every other ES game, and loved them to death, but ESO itself, is just meh. Wildstar on the other hand, is insane. It's so unique. Yes, it looks like WoW kinda, but plays completely different. Has one of the most unique combat systems, the classes are already very well balanced, and fun. The biggest thing for Wildstar so far, is that you literally have like 5 to 7 skills by level 10, so you're not running around, casting the same spell, at the same boars, over and over. All in all, EQNext is going to be awesome, it has to be. Especially if they bring back anything old school about EQ.
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The Few, The Proud, The Dark Elf Cleric
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#19
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I think there's a dimension people are missing with the whole "EQ was about quests" statement. It's somewhat true if placed in context of where EQ started. For its time, it had a lot of quests. Pretty much anything you played in that same time period hadn't developed the multitude of, nor the depth of specific individual quests and subquests (soulfire, epics, monk robe quests, etc) EQ had - as rudimentary as they seem to us now. At that time, people did rave about how many unique quests and NPC interactions you could complete that would affect your gear/gameplay, etc.
WoW Vanilla basically took what EQ did there and massively multiplied its applications - be it quests for useful trinkets, gear, money, or exp; or even epic-type quests (think Hunter Rhok'delar). They did it really, really well, too - so much so that it outshined the quest aspect of EQ by a long shot. But Quests were the intended focus of EQ (Ever-Quest), it was just the way people thought at the time that pure grinding (i.e. sit in dungeon X and kill as many mobs as quickly as possible) was a necessary evil and was unavoidable to make the game "challenging". WoW and a number of successors changed that thinking. | ||
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#20
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YES! I mean, sure, I turned in, god knows how many Crushbone belts. But give me my Carrot on a Stick, I must have it! EQ = Dungeon squatting for X amount of hours, while WoW, was just do dungeon once for some gear, and then head back to questing for X amount of hours. Execept vanilla WoW, where grinding was actually the fastest method of leveling.
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The Few, The Proud, The Dark Elf Cleric
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