Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 10-05-2020, 03:08 PM
Uuruk Uuruk is offline
Planar Protector

Uuruk's Avatar

Join Date: May 2014
Location: Dover, Delaware
Posts: 2,648
Send a message via ICQ to Uuruk Send a message via AIM to Uuruk Send a message via MSN to Uuruk Send a message via Yahoo to Uuruk
Default

unplug your internet, run to spot, plug it back in.
__________________
Gobble?
  #12  
Old 10-05-2020, 03:30 PM
Dogma Dogma is offline
Sarnak

Dogma's Avatar

Join Date: Dec 2014
Posts: 247
Default

Quote:
Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
Just need IVU: right side around and go through basement (undead only except that 1 drolvarg to watch out for), up through turnkey area, up spiral stairs to top and you're there.
This is what I would do. Drolvarg Sentries can spawn as pathers in the basement in the hallway where you come out of the water. Might need to kill 1-2 mobs but other than that IVU will get you to hands relatively safely. Will need to watch more potential drolvarg pathers at the top of the spiral stairs by Hands.
  #13  
Old 10-05-2020, 05:06 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,271
Default

Quote:
Originally Posted by jazzman_so_fresh [You must be logged in to view images. Log in or Register.]
Is there a safe way to get through there to Hands / jail when no one has killed these spawns for a while?
What class are you? Your character type determines your available tactics.

Danth
  #14  
Old 10-05-2020, 10:49 PM
Master Roshi Master Roshi is offline
Sarnak

Master Roshi's Avatar

Join Date: Oct 2014
Posts: 316
Default

only one way, roll a rogue.
  #15  
Old 10-08-2020, 11:27 AM
Dreenk317 Dreenk317 is offline
Fire Giant

Dreenk317's Avatar

Join Date: Jun 2011
Posts: 699
Default

Bard, faction song the drolvargs so not kos, then lull or get an ivu to pass the undead.

Ranger/druid, harmony, nuff said.

Cleric/Palladin, lull your way, root and camp any aggressive you get.

Shaman, root everything from outside aggro range, camp them off in a safe spot, repeat till you get there.

Necro/monk run in and fd.

Rogue, nuff said

Warrior, get double invis, run fast before it breaks.

Enchanter, mez/lull/root/invis your way up, camp off any aggro in a safe corner or memblur it.

Wizard, get double invis or root your way up, camping or binding then self porting any aggro.

Idk, that about covers it. Good luck OP
  #16  
Old 10-09-2020, 12:18 AM
jazzman_so_fresh jazzman_so_fresh is offline
Kobold


Join Date: Apr 2016
Posts: 196
Default

Monk: run in, FD, have ghost mob land his cast on you, other 6 mobs start attacking.
  #17  
Old 10-09-2020, 01:41 PM
Tudar Tudar is offline
Kobold


Join Date: Feb 2018
Posts: 161
Default

Quote:
Originally Posted by jazzman_so_fresh [You must be logged in to view images. Log in or Register.]
Monk: run in, FD, have ghost mob land his cast on you, other 6 mobs start attacking.
Good learning experience on how to time your FD's.

A good monk can get to most places in any zone.

A great monk will get to any place in any zone.

RNG is a bitch though.
  #18  
Old 10-09-2020, 03:00 PM
jazzman_so_fresh jazzman_so_fresh is offline
Kobold


Join Date: Apr 2016
Posts: 196
Default

So would a monk flop immediately upon agroing a caster because mobs usually take 1-3 seconds to decide to cast? Or wait until the cast lands?

Sometimes it's impossible to flop with two casters.
  #19  
Old 10-09-2020, 04:18 PM
Croco Croco is offline
Banned


Join Date: Jul 2011
Posts: 770
Default

Quote:
Originally Posted by jazzman_so_fresh [You must be logged in to view images. Log in or Register.]
So would a monk flop immediately upon agroing a caster because mobs usually take 1-3 seconds to decide to cast? Or wait until the cast lands?

Sometimes it's impossible to flop with two casters.
definitely not true, you just have to be good, use line of sight, and pick your timing very carefully
  #20  
Old 10-10-2020, 05:19 AM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,330
Default

Mobs can fight thru walls (without line of sight) but they can’t begin casting without LoS. A good way to flop casters is to stand around a corner whilst maintaining melee range with them.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:59 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.