#281
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When you had first talked about TAKP I thought PoP was already a thing. I was unaware they were progressing through content like this. Interesting.
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Nuggie / Celelilly / Zackattacker - not guilded <TAKP> RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn Nuggie - Undead Mage on Old Blanchy (Classic WoW) RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99 Duggie/Wuggie <Mythic Legends> EQ1-Lanys On to the Future in Pantheon | |||
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#282
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#283
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#284
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Most mains from the top two guilds have most of what they want by now. There's some holdouts. Emp robes for instance, IIRC there's only five (six maybe?) on the server. Bard cloak from Shei. Bad luck on some AHR drops means some people in popular classes might not have their mask or something yet.
Shouldn't give the wrong impression on PoP timeline though. There is no chance of it this year. Summer 2021 is a good guess. They're still testing t3 zones right now, then all the elemental zones, then Time. It's going to be a bit yet. Takp is a fun server but the three box limit is always going to drive some people away. I dislike boxing myself. I bring two to raids but one is a bard that is only there to make sure I have Lceas. I much prefer to only play one character at a time. Some people are like that. Some prefer the challenge of playing three effectively. One worry that never came true was that trios would dominate content. It just never happened. Things like Lodizal are almost always around if you want it, and if you get unlucky and someone else did him or someone like him recently, he'll probably be there next time. It's funny, when your goal is not to deprive other people of pixels, there just isn't very much drama. However, I am VERY tired of Vex Thal. Luclin was a great expansion for character development (aas), but the raids (besides Emp and one or two others) are complete dogshit, and VT is the worst zone SOE ever made. | ||
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#285
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#286
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Mistletoe has the right of it. At this point Vex Thal is very similar to a series of AoW fights. Just corner things and kill them. Back in the day we would spend days of theory crafting and watching pathing and dying to trap mobs, trying to figure out Coth mage placements. The hardest thing in VT is not screwing up a "Hot CoTH". We are too well established at this point for VT to be a challenge.
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#287
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Its good to see that when I return that not a damn thing has changed. God bless yall<3
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