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  #21  
Old 08-12-2020, 05:11 PM
Swish Swish is offline
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Quote:
Originally Posted by Imago [You must be logged in to view images. Log in or Register.]
Lol. "Can't wait for the lines to be shorter."

Consider Red.
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  #22  
Old 08-14-2020, 03:03 AM
broonswick broonswick is offline
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Does anyone know if Renew Summoning is going to be released in this patch? The wiki says either PoS or Paineel patches.

http://wiki.project1999.com/Renew_Summoning
  #23  
Old 08-14-2020, 10:00 AM
7thGate 7thGate is offline
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I'm wondering if Levitate is going to work on launch or not, as it should for the first month per classic. I suspect that's going to throw some crazy wrenches into the whole competitive sky thing if it does.

Mostly, I'm looking forward to hearing about how this goes down.
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  #24  
Old 08-14-2020, 10:12 AM
xdrcfrx xdrcfrx is offline
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Quote:
Originally Posted by 7thGate [You must be logged in to view images. Log in or Register.]

Mostly, I'm looking forward to hearing about how this goes down.
  #25  
Old 08-14-2020, 10:16 AM
Castle2.0 Castle2.0 is offline
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Play an empty server where mobs aren't camped, but you might get PK'd

or

Play an empty server where mobs aren't camped, and don't worry about getting PK'd

Seems the draw to Red is it's just empty...

Also, "competitive sky" is because the neckbeards MUST have their server firsts to pad their elf resume for the next neckbeard guild. When their neckbeard guild flames out because leaders of such guilds are often emotionally unstable and run them into the ground, they'll need those server first brownie points for their next app.
  #26  
Old 08-14-2020, 10:41 AM
OuterChimp OuterChimp is offline
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I just don't see any appeal to play on a server, where you can be minding your own business, and along comes some jerk to PK you just for f's sake.
  #27  
Old 08-14-2020, 10:55 AM
xdrcfrx xdrcfrx is offline
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I just want to know how competitive sky is going to operate. Going to be pretty messy, especially if sky quests are going to be mq'able. Some guild just going to post up on 1 and 2 and lock down the key mobs, permanently? Farm crews camped at higher islands to log in every 8 hours for boss drops?
  #28  
Old 08-14-2020, 11:03 AM
Nuggie Nuggie is offline
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Well, iirc you can purchase the first few island keys, right? The aviak island is going to be rough with how touchy aggro is.

I see everyone getting stopped on the Pegasus island for a day or two, depending upon how many gets keys first.

I see it being tough for the alliances getting keys to the correct classes/players for optimized min/max without stuff rotting.
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  #29  
Old 08-14-2020, 11:09 AM
xdrcfrx xdrcfrx is offline
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Yeah island 5 probably the first real challenge - will level 50 enchanters be able to reliably cc the trash mobs? For that matter, the usual tactic on island 2 is to just lock down the mob that spawns the boss - will a level 50 enchanter be able to do that?

the real question is how long will it be before someone clears the bees on island 6? queen bee aint no joke.
  #30  
Old 08-14-2020, 11:11 AM
Fammaden Fammaden is offline
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Looks like Nobles are competitive and ST is rotating the regular spawns with Federation now.
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