#1
|
|||
|
Flame Lick not producing Agro/Threat
I think this issue is coupled with SK's disease cloud issue. Rangers are not able snap agro since patch using flame lick. I am not sure if this issue was intentional or not since I didnt see anything that pertained to it.
Can we get some clarification on if its broken or intentional? | ||
#2
|
|||
|
As someone who mains an SK and has recently failed to pull aggro on a mob half my level from players half my level (trying to tank for them to help out) with disease cloud, I'm gonna go ahead and say this feels very, very broken.
Relying on Shroud for aggro isn't nearly enough. Cycling the two spells was always needed to maintain aggro, especially from raid DPS. Was the aggro nerf in line with something that happened on classic? As I recall from years on live, SK/Pal always had pretty decent snap aggro with DC/Shroud and stuns/heals respectively, while warriors could maintain aggro with weap procs. Seems all of these methods of aggro have been fundamentally destroyed.
__________________
- Octavion Bloodhunger -
-- Oct's Trading Post and Consignment -- | ||
#3
|
||||
|
Quote:
| |||
Last edited by long.liam; 01-08-2023 at 12:53 AM..
|
#4
|
|||
|
There's plenty of documentation from Classic/Kunark/Velious that Paladins/SKs/Rangers were the kings of snap aggro... it was one of our main utilities (despite the fact that rangers were not plate class, so once we grabbed the mob off the caster, we had to root it or hope for some quick heals), so I'm sure that the overall impact was unintentional.
Dolalin can probably quickly dig up enough old excerpts during the timeline to support Flame Lick / Snare had a much higher aggro that it currently does.
__________________
Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
#5
|
||||
|
Quote:
| |||
#6
|
|||
|
Of course, from what I tested the only thing that doesn't seem correct is the counter hate is gone. Everything else seems correct. Feel free to test it yourself and prove me wrong.
| ||
#7
|
||||
|
Quote:
https://www.project1999.com/forums/s...67&postcount=7 https://www.project1999.com/forums/s...72&postcount=8 I don't know what hard numbers were used to make the change in the first place, but it is clear that the resulting impact does not match anyone's experience during the target timespan of this project.
__________________
Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
#8
|
|||||
|
Quote:
Quote:
| ||||
|
|