#1
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My Opinion on EQ expansions.
I know opinions are like loot whores... every group has one.
Here is my opinion on EQ and its expansions. [You must be logged in to view images. Log in or Register.] discuss. | ||
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#2
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So kunark was a 94 ford taurus and Velious was a ferarri 360?
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#4
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Quote:
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#6
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HOW could this possibly be offensive to people who engage in poopsocking?
Btw, pretty much agree with you, other than the fact that you thought perhaps Luclin shouldn't be included in "everything else" maybe- kinda- somewhat... [You must be logged in to view images. Log in or Register.] for what it's worth the EQ expansions were all planned from the start, even Luclin, but players gained more influence as $ony whipped verant into a money-driven monster. People don't have a clue what they want.
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^Spawn Broodling misclick.. we still won okay?^ Level 50 Bard and stuff. Some kind of guy in <Dark Ascension> and things. | ||
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#7
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Personally I think the first 3 expantions were gold, and everything after that went down hill. I enjoyed Luclin for a few simple facts...
1. The bazaar made trade soooooooo much easier, rather than having to spend a lot of time in EC tunnels trying to buy and sell junk. Just leave your computer on over night and come back with your junk sold for you. 2. The introduction of the AA system was amazing, really gave you something else to do in order for character improvement. 3. Horses were a nice touch allowing for faster travel, and not having to sit down to meditate reducing mob agro when sat. 4. Character models were nice for the people that enjoyed them, and if you didn't just simply turn them off. 5. A lot of great raid content like SSRA, and VT. Believe it or not I actually enjoyed the process of getting keyed for VT. 6. The Nexus was great, made travel easier but didn't overdue it like PoP's instant travel to anywhere. The list goes on but you get the idea, would be great if p99 stopped on Luclin. :P | ||
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#9
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Luclin gets slighted because it was the first expansion that introduced good AND bad elements. The bad:
* Ridiculously horrible player models * Poorly implemented centralized market * "We're going to the moon!" is goofy * Playable cat people are goofy * Boring / redundant zone design * Instant travel (but imo still enough of a pain in the ass to not be that bad) * Vex Thal is a piece of shit, perpetually unfinished end raid zone * Paludal was too good for its level range, emptying classic exp zones Many forget the good: * AAs (somehow some people think these are bad) really fleshed out classes, added all kinds of new gameplay elements, and gave something to exp for at max besides death buffer * Awesome dungeons that were criminally underused like Acrylia Caverns * The first raid encounters that were completely epic, hardcore events (Ssra, Seru, Ring of Fire, even lower bosses like Shei had very unique elements) * EQ really began to step up its scripted event game with not only raids but zones such as Hollowshade, which was always changing based on the race wars there. | ||
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#10
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*gasp* Someone makes sense when talking about Luclin without going into a rabid froth of hate and rage.
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