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  #11  
Old 01-03-2010, 12:02 AM
jamsen jamsen is offline
Aviak


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Quote:
zOMG you paid $200/week for ISDN?!? WoWzA!
Actually, I did have ISDN (courtesy of being on call 24-7 for my employer) as early as '98.

The game was still laggy for me as well. It settled somewhat after tweaking the .ini file, but some zones (EC, GFay) always lagged after 6pm or so ... and even when I first got cable modem in early '00.
  #12  
Old 01-03-2010, 12:36 AM
odizzido odizzido is offline
Kobold


Join Date: Nov 2009
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I had cable back in 99 and it wasn't that expensive.
  #13  
Old 01-03-2010, 02:56 AM
Wikipedia2 Wikipedia2 is offline
Scrawny Gnoll


Join Date: Dec 2009
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56k was perfectly fine for the game as well (as in, non-AOL 56k). EQ doesn't use anywhere near the typical throughput of 56k so you wouldn't see any lag due to it, and if your connection was good (again, not AOL) you would maybe see sub-100 ping.
  #14  
Old 01-03-2010, 03:12 AM
Reiker Reiker is offline
Banned


Join Date: Oct 2009
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Raided through PoP on 56k... only got crippling lag on two encounters: Lord Vyemm and Rallos Zek.
  #15  
Old 01-03-2010, 10:31 AM
Jify Jify is offline
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Quote:
Originally Posted by Hasbinbad [You must be logged in to view images. Log in or Register.]
DAMN YOU DOOOOOUUUUUGGGG!!!!
8D
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  #16  
Old 01-03-2010, 02:56 PM
messiah_b messiah_b is offline
Sarnak


Join Date: Nov 2009
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Quote:
Originally Posted by Wikipedia2 [You must be logged in to view images. Log in or Register.]
Well we also only have, what, 1%(?) of the amount of rezzers that a typical live server had.

I logged in today for about 3 minutes and lost all of the effort I put into the game the prior day due to lag, so I support this.
It's not like there was 50 clerics coming out the woodwork 2.5 months into a live server.
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