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  #21  
Old 04-22-2012, 01:42 PM
Daldaen Daldaen is offline
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Join Date: Jun 2010
Location: Kedge Keep
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Quote:
Originally Posted by Xygon [You must be logged in to view images. Log in or Register.]
not only are mobs fleeing faster, they are sprinting it seems like. can anyone confirm that's how fast it should be?
At 20% they should flee at full speed, atleast that is my recollection. Going down in health they will gradually slow, to a crawl at 0%. I *believe* a snared mob should 100% stop moving at 20% running regardless.... I'll test out if that is working properly once i find a mob worth killing.
  #22  
Old 04-22-2012, 01:47 PM
Yondiloons Yondiloons is offline
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Join Date: Aug 2011
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
At 20% they should flee at full speed, atleast that is my recollection. Going down in health they will gradually slow, to a crawl at 0%. I *believe* a snared mob should 100% stop moving at 20% running regardless.... I'll test out if that is working properly once i find a mob worth killing.
snare is not supposed to stop mobs at 20%, they flee much slower and when they get down to lower % they stop
  #23  
Old 04-22-2012, 02:01 PM
mefdinkins mefdinkins is offline
Fire Giant

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Join Date: Feb 2012
Posts: 759
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I logged in and my skill 'intimidation' is no longer working on my monk. Or seems that I don't have the talent?

Seems that I no longer have it? Was this changed in patch?
  #24  
Old 04-22-2012, 02:02 PM
Wizerud Wizerud is offline
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Location: Reno, NV
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Mobs never used to be at run speed when fleeing, like they are now. Maybe a brisk walk [You must be logged in to view images. Log in or Register.]

And snare always used to stop fleeing mobs in their tracks no matter whether they were fleeing at 20% or 0%.
  #25  
Old 04-22-2012, 02:07 PM
Krymm Krymm is offline
Large Bat


Join Date: Apr 2012
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I too am missing my intimidate skill on my monk.
  #26  
Old 04-22-2012, 02:18 PM
kanras kanras is offline
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Join Date: Dec 2010
Posts: 1,225
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What level are you guys that are missing intimidate?
  #27  
Old 04-22-2012, 02:26 PM
happyhappy happyhappy is offline
Sarnak


Join Date: Jun 2011
Posts: 482
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Wait, did you just nerf a classic pulling method just to slightly hinder what people do in VP?

I understand the need, but I can't see this being the right way to do it.
  #28  
Old 04-22-2012, 02:34 PM
mefdinkins mefdinkins is offline
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17
  #29  
Old 04-22-2012, 02:43 PM
RahlaeRuffian RahlaeRuffian is offline
Kobold


Join Date: Aug 2011
Posts: 171
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I don't remember mobs running away so fast on live. Just go to Sol A, beat something up and see for yourself.
  #30  
Old 04-22-2012, 02:45 PM
kanras kanras is offline
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Quote:
Originally Posted by mefdinkins [You must be logged in to view images. Log in or Register.]
17
Quote:
Kanras: Fixed a bunch of cases of people seeing skills available to them on the trainer before they should.
This was one of those cases. That skill isn't supposed to be available until 18 for monks.
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