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View Poll Results: Should ZEMs rotate periodically? | |||
Yes. | 177 | 88.50% | |
No. | 23 | 11.50% | |
Voters: 200. You may not vote on this poll |
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#21
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The current ZEM isn't necessarily classic anyway because it was moved around in live. I distinctly remember all of Kunark having +20%, at least during the era before Velious. It probably got dropped down after Luclin released though.
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#22
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I voted no. It seems too friendly to do something like this.
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#23
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If anything, the change would likely raise the ZEM of more challenging zones, and lower the ZEM of easier zones, making it harder overall for people who just want to XP in easy/friendly zones.
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#24
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My position is basically that if you need to give extra incentive to go a zone... that seems too nice. It is like you don't want to hang out with your older sibling? Well, if you do, we'll incentivize it somehow for you!! But, to me, things should just kind of be let as they are. It is like some things are just fucked up and just let it be fucked up. I accept this game basically as it is. But, I am a retarded person so this, I am sure, is just deplorable.
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#25
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#26
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It really would be kinda neat to have that thing going to add some more variety. It would also encourage more alts being made because I reckon people are already tired of the whole Crushbone --> Unrest --> Mistmoore --> HHK route in their early-mid games. Why not give some places like Najena and Befallen some love? I don't see how this will break the old-school feel of this server, I really like places like Mistmoore and Unrest not only because of the xp but for the overall feel of them but some extra incentives for exploring and doing different zones wouldn't hurt. After all I think Everquest is supposed to be played that way - exploring and having adventures.
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#27
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#28
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#29
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#30
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I would vote, knowing it will never get implemented, to get rid of ZEM altogether.
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