#161
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#162
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I love new meta, feels much more classic then a few players pulls all pixels to zone in, where a zerg just log in when the discord app gives a notification for a kill.
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#163
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Lol at monks. HIGH estrogen players and daddy's girls.
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#164
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Good design change Nilb/Rog
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I think rooting dragons provides for a lower bar of entry for the NToV raid scene. No longer does your pull team need to have an intricate knowledge of mechanics (to know how to exploit them) of the game to be able to compete. It seems like perhaps P99 is going through the same transformation that the players of Lanys went through when we got merged with 7TH hammer. As a back story, Lanys was very similar to P99 where there was always 1 top guild gobbling up the vast majority of the raid content. They similarly "got off" on denying the rest of the server pixels. When the merger happened the Lanys alpha guild was thrust into a "bigger pond" where the raid guilds were starving for players. The "casual scum" of Lanys happily filled the ranks of the hungry guilds from 7th. Casual scum got to join big guilds and raid. The Lanys alpha guild was denied the pixel-denial release of endorphins and disbursed to other games or other of life's entertainments. Hinting at least partially to why they enjoyed the game. I am probably guilty of drawing imperfect parallels, but it's not too disimmilar to not be worthwhile. Overall I think this change will bring the server closer to the intended classic feel.
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Nuggie / Celelilly / Zackattacker - not guilded <TAKP> RETIRED Nuggiemag - <Sodden Seakings> formerly Ironborn Nuggie - Undead Mage on Old Blanchy (Classic WoW) RETIRED - Nuggie / Celelilly / Conavar - <Omni> formerly <Vesica Dei> P99 Duggie/Wuggie <Mythic Legends> EQ1-Lanys On to the Future in Pantheon | |||
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#165
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#166
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Monks don’t own the endgame anymore. Sorry that’s less fun for the monks. The rest of us are having more fun. | |||
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#168
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I just think that we need to remember, this new meta will get tiresome for everyone, not just one guild, as y’all are so quick to point out. It is fun, as a cleric, I actually do more than press a couple buttons here and there. And there’s a greater sense of gratification when we do kill a mob and I see people win loot. But it will eventually become tedious, for many.
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#169
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Like or it or not it definitely feels like EQ more then this weird mini game of 5-10 people from each guild trying to outsock or outcoth eachother week in and week out.
Regardless if it has a positive impact or negative impact on whichever guild, i think it was the right move. I've played the tank, healing role, guards add buffer, FTE'r, you name it, all of them feel rewarding but out of all of them cleric is by far the funnest in ToV now. Very attentive role from just a CH chain at entrance and your hp/resist gear actually do something now.
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Fifield - 60 Bard <Aftermath>
Syllus - 60 War <Blood Guard> Fifeheals - 60 Cleric <Kittens> Oralen - 60 Ranger <Core> | ||
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#170
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I agree that pulling to zone was a bit cheesy and think the original design was to crawl ToV. However, this new meta has only created a larger barrier of entry. Now, the rewards simply go to the biggest zerg, because you won't need to wait for as many guards to die.
It's only a matter of time before everyone starts labeling Riot the villain and accusing all of them of denying the pixels. Then we will have come full circle, but I question whether Riot will have the self-awareness to recognize their own hypocrisy. | ||
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