#11
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Only the despawn time is static. You were probably going by Bodi's guide or similar in regards to Raster?
What his method does is maximize the number of PHs that spawn within a game-day. If you were late in killing the previous PH, you can definitely make the next PH or Raster spawn very close or at the static despawn time. I know this because the exact thing happened to me. I camped Raster 22 hours straight, then had some trouble one cycle getting the previous PH killed in a reasonable time. Raster ended up spawning for me very late 7AM game time, I engaged and he poofed a few seconds later when game-time hit 8AM. Sucks, but... It's classic.
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[60 Monk] Ryuujin
[34 Cleric] Kandros | ||
#12
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No actually, my 5am game time spawn idea was from simple observation =)
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