Project 1999

Go Back   Project 1999 > Class Discussions > Melee

Reply
 
Thread Tools Display Modes
  #1  
Old 02-08-2023, 04:45 PM
Encroaching Death Encroaching Death is offline
Banned


Join Date: Sep 2022
Posts: 5,679
Default Ranger Epic - It feels like a downgrade if I get my Epic

Getting the Ranger epic seems like downgrading.

Sure, Swiftwind is good for the 40% worn haste.

But Earthcaller? I already have a Swarmcaller.

And a Wurmslayer outdamages both lol

What is this? Some sort of con job??
Reply With Quote
  #2  
Old 02-08-2023, 04:52 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,133
Default

Quote:
Originally Posted by Encroaching Death [You must be logged in to view images. Log in or Register.]
Getting the Ranger epic seems like downgrading.

Sure, Swiftwind is good for the 40% worn haste.

But Earthcaller? I already have a Swarmcaller.

And a Wurmslayer outdamages both lol

What is this? Some sort of con job??
With main hand damage bonus, Earthcaller is better than Wurmslayer. At level 60 Earthcaller becomes a 25/24 weapon, and Wurmslayer is a 36/40.

Think of Earthcaller like merging a Blade of Carnage with Swarmcaller. You get a better ratio weapon with the same kind of slow, so you have better DPS per kill since you don't have to swap it out.
__________________
Last edited by DeathsSilkyMist; 02-08-2023 at 04:55 PM..
Reply With Quote
  #3  
Old 02-08-2023, 04:54 PM
Encroaching Death Encroaching Death is offline
Banned


Join Date: Sep 2022
Posts: 5,679
Default

But how? Because of the dot proc?
Reply With Quote
  #4  
Old 02-08-2023, 04:56 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,133
Default

Quote:
Originally Posted by Encroaching Death [You must be logged in to view images. Log in or Register.]
But how? Because of the dot proc?
Main hand damage bonus adds to the damage of the weapon. At level 1 Earthcaller is a 14 damage 24 delay weapon. At level 60 you add 11 to the weapon damage under the hood. It becomes a 25 damage 24 delay weapon.

Wurmslayer would only be a 36/40.
__________________
Reply With Quote
  #5  
Old 02-09-2023, 06:45 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,407
Default

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Main hand damage bonus adds to the damage of the weapon. At level 1 Earthcaller is a 14 damage 24 delay weapon. At level 60 you add 11 to the weapon damage under the hood. It becomes a 25 damage 24 delay weapon.

Wurmslayer would only be a 36/40.
This is not my understanding of damage bonus. I understand damage bonus as adding to the damage dealt, effectively increasing the player's minimum hit. So a 14/25 remains a 14/25, but at 60 the bonus adds a flat 11 more onto every swing the player makes. Damage bonus for 1H is a fixed value, so it inherently favors fast weapons, and it is most effective against high AC enemies where normal hits tend to skew low. As such the player should only see hits for 1 with kick or the off-hand weapon. Looking at it another way, Wurmslayer gets a bit under two-thirds the benefit from the damage bonus as Earthcaller does on account of Wurmslayer's slow delay.

2H damage bonus scales with weapon delay.
Reply With Quote
  #6  
Old 02-09-2023, 07:48 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,133
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
This is not my understanding of damage bonus. I understand damage bonus as adding to the damage dealt, effectively increasing the player's minimum hit. So a 14/25 remains a 14/25, but at 60 the bonus adds a flat 11 more onto every swing the player makes. Damage bonus for 1H is a fixed value, so it inherently favors fast weapons, and it is most effective against high AC enemies where normal hits tend to skew low. As such the player should only see hits for 1 with kick or the off-hand weapon. Looking at it another way, Wurmslayer gets a bit under two-thirds the benefit from the damage bonus as Earthcaller does on account of Wurmslayer's slow delay.

2H damage bonus scales with weapon delay.
I will admit that I am still a little fuzzy on the exact maths for damage bonus. I got my current information from this post:

https://www.project1999.com/forums/s...91&postcount=4

Based on my own data, when my Monk went from level 39-40, his max damage increased from 147 to 160 using Imbued Fighters Staff (38/40). This is when the damage bonus goes from 4-5.

I don't believe the damage bonus simply adds a flat value onto the final number. That wouldn't account for the full 13 damage increase. I didn't change my STR significantly between that level range either, nor was I STR buffed. This is a 2h weapon, and 40 is a big level, so I am not sure if there are other factors to be considered.
__________________
Reply With Quote
  #7  
Old 02-08-2023, 04:58 PM
Encroaching Death Encroaching Death is offline
Banned


Join Date: Sep 2022
Posts: 5,679
Default

So lower delay weapons benefit more from that bonus
Reply With Quote
  #8  
Old 02-08-2023, 04:59 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,133
Default

Quote:
Originally Posted by Encroaching Death [You must be logged in to view images. Log in or Register.]
So lower delay weapons benefit more from that bonus
Exactly. Think of Earthcaller like merging a Blade of Carnage with Swarmcaller. You get a better ratio weapon with the same kind of slow, so you have better DPS per kill since you don't have to swap it out.
__________________
Reply With Quote
  #9  
Old 02-08-2023, 04:59 PM
Crede Crede is offline
Planar Protector


Join Date: Oct 2013
Posts: 1,982
Default

Quote:
Originally Posted by Encroaching Death [You must be logged in to view images. Log in or Register.]
So lower delay weapons benefit more from that bonus
Yah.. Swiftblade of zek makes for a nice swap with Earthcaller after it procs due to the low delay/stats.
Reply With Quote
  #10  
Old 02-08-2023, 05:02 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 6,133
Default

Quote:
Originally Posted by Crede [You must be logged in to view images. Log in or Register.]
Yah.. Swiftblade of zek makes for a nice swap with Earthcaller after it procs due to the low delay/stats.
Yeah Swift Blade of Zek is great if you can get it.
__________________
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:58 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.