#21
|
|||
|
I KNEW something was missing from the Rivervale soundtrack. I couldn't quite put my finger on it, but it just wasn't how I remembered. This is a very cool project! Thanks for doing this and I hope it gets implemented.
__________________
| ||
#22
|
||||
|
Quote:
If there's anyone out there who is particularly proficient at C# with a GUI: Current main focus is making this tool to directly edit the eff binaries, but I am really not a code dev. I have the functionality written, but need to get visual studio to stop crying about little details like variable scope and minor syntax. Someone who actually works with C# could probably resolve the little stuff in a matter of minutes, where it's many hours of trial & error and learning for me. | |||
#24
|
||||
|
Quote:
There are still some minor bugs to work out, and readability improvements to make, but there is now a GUI for direct editing the *_sounds.eff binaries without incurring the losses which happen during conversion to plaintext .emt Still room to help polishing up the code though if anyone is interested. | |||
Last edited by Uthgaard; 12-02-2022 at 06:21 AM..
|
#25
|
|||
|
i am checking this topic almost everyday, and hoping Uthgaard could really solve this sound problem completely.
| ||
Last edited by Simani; 12-05-2022 at 03:27 PM..
|
#26
|
|||||
|
Quote:
What I really need right now is some extra eyes and hands working out the C# on the editor tool: https://github.com/Uthgaard/EffEditor Details from the readme: Quote:
| ||||
#27
|
|||
|
Somebody help this man! EQ needs its original music restored to its full glory!
| ||
Thread Tools | |
Display Modes | |
|
|