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  #11  
Old 09-28-2010, 05:00 AM
Yinaltin Yinaltin is offline
Sarnak


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jep he does
  #12  
Old 12-12-2010, 08:58 AM
Torven Torven is offline
Kobold


Join Date: Nov 2010
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There are simply not enough giants spawning. I'm trying to get sand of ro for my deity, and I've not seen a sand giant in Oasis for days. Should I really have to sit in Oasis for DAYS hitting track to find a freakin' giant? I've killed Hatar three times today but have yet to see a giant. I've never even felt in any danger while hunting in the zone on my lower level characters because there were rarely any up.

I'm also doing this:

oasis_aoe.jpg

to try and spawn them, unsuccessfully.
Last edited by Torven; 12-12-2010 at 09:23 AM.. Reason: got hatar again
  #13  
Old 12-12-2010, 02:36 PM
Lazortag Lazortag is offline
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It should be possible for more of them to spawn, but there should still be the illusion that less of them are spawning since if the supply goes up, demand will go up (and people might actually hunt giants in oasis like they used to).
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #14  
Old 12-12-2010, 10:39 PM
Maurk Maurk is offline
Sarnak

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All I know is that I'm having much more trouble farming sand of Ro than I have in the past.
It could be just me, but methinks something is up with them spawning correctly.
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  #15  
Old 12-12-2010, 11:20 PM
Silvermink Silvermink is offline
Aviak

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The sand giant over population happened in the first few weeks of Progression too. Lots of people killing lower mobs, nobody killing giants.
  #16  
Old 12-12-2010, 11:46 PM
PabloEdvardo PabloEdvardo is offline
Kobold


Join Date: Oct 2010
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I think I have yet to see a single sand giant - definitely in strong contrast to the numbers I recall seeing in Live.
  #17  
Old 12-13-2010, 10:18 AM
nilbog nilbog is offline
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There was an issue with sand giants in oasis directly before our last patch. This has been corrected for the next update.
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