#761
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m1 MacBook in parallels with win11
the ec tunnel is red Can anyone kown how to deal with it? https://s1.ax1x.com/2022/04/12/LmLOXD.png https://s1.ax1x.com/2022/04/12/LmOlcT.png | ||
#762
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#763
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I may give it a try myself on my M1 mac to see if it fares better than the Parallels approach. | |||
#764
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I submitted a ticket a while back with P99 regarding this, and they told me to check with tech support forum, even though I had mentioned I already did. I posted in tech support about this issue and that a p99 dev needs to get involved, and no replies so /shrug | |||
#765
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The SteamDeck itself which was purely out of curiosity. I have a M1 MacBook that I tried running with CrossOver but can’t even get the launcher to pop up.
Since they’ve dropped native 32-but support it’ll require a layer of some kind to work, either virtualization or translation layers. I’ve heard people having luck with Parallels but I’m a bit stubborn and want to get it working without the weight of a full Windows VM. I’m still a bit surprised that P99 works perfectly under Proton, as it’s essentially an in-house Wine. I’ve heard various issues with people trying to play P99 on Wine and didn’t have any of those except the known UDP login server issue which can be fixed. | ||
#766
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Just to be clear, the issue with P99 on Wine, post 32bit support drop is the custom provided DSETUP.dll file by the P99 crew, at least in the testing I have done. Seems like some kind of incorrect 32 <=> 64bit memory translation stuff happening. Gcenx looked into it a bit more from a technical standpoint. EverQuest titanium itself has no issue running. I assume the SteamDeck works fine because it works with 32bit.
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#767
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I had the 'open anyway' button in Privacy and Settings stop working but I got around it by running: `sudo spctl --master-disable`
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#768
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#769
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#770
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i try only drag the latest d3d9.dll in ms folder and cpl.exe to my everquest folder, it makes mouse look works normal , no more red tint and able remove dgvoodoo watermark yay!! | |||
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