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  #21  
Old 01-11-2024, 07:24 PM
Tann Tann is offline
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I can hear the 500wpm counter post from across the planet
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Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40.
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  #22  
Old 01-12-2024, 12:34 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Xano [You must be logged in to view images. Log in or Register.]
This thread was about JBB vs not as in Iksar -
Having the fear clickies over the characters life is way more useful as an OUT of CLASS spell line-
The fact you listed the BIO orb as a counter is moronic at best and put of reach for most players. The quests for the Cazic symbols are not.

Like I said Fear in hate?? Yes to fear fear fear gate -
No amount of JBB clicks will save you from an undead mob train - spook undead @ 2 sec unlimited CAN and WILL.

Your limited (zero) experience with them shows how unimaginatively you play the game.

Like I have said JBB makes weak shaman


XANTHRO
The amount of Shamans who have a bio orb is probably greater than the amount of Shamans who actually solo in Hate on a regular basis. It is a very strange argument to complain about the cost of bio orb, while seemingly claiming that soloing in Hate is something a normal Shaman does, especially one who can't afford a bio orb.

An out of class spell line is irrelevant if it doesn't help you in a significant way. Please name an undead/animal mob you think needs to be feared to kill on a Shaman.

You can also root/camp mobs just fine. I get that you think the fast cast time of the clickies helps you here, but you forget that a fleeing mob can bring more friends. I am not saying this strategy can never work, but having a bunch of feared mobs running around a place like hate is a gamble too lol. I have used the fear line of spells a lot, as I have a 60 SK. I understand the idea of using fear to help you survive.
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  #23  
Old 01-12-2024, 01:08 AM
DeathsSilkyMist DeathsSilkyMist is offline
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One more note on Hate. It is a raid zone, so fearing mobs in a panic to save yourself can lead to accidentally killing a raid force or tracker. You may not notice players coming into the zone. If you are guilded this is going to be a problem for your whole guild, not just yourself. Most people are guilded.

This is one major reason why fearing to save yourself isn't always a great strategy. This game is an MMO, which means you need to be considerate of other players.
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  #24  
Old 01-12-2024, 03:26 AM
Vivitron Vivitron is offline
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If a 60 shaman found a use for blinding luminance they would probably just cast it instead of buying a bio orb, right? I know the spell slot hurts, but so does the orb's cast time.
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  #25  
Old 01-12-2024, 10:55 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
If a 60 shaman found a use for blinding luminance they would probably just cast it instead of buying a bio orb, right? I know the spell slot hurts, but so does the orb's cast time.
Yes, you can certainly cast the spell youself. I killed sirens for the Shawl Quest this way when I was level 51 or so. Great way to prevent them from casting their Enchanter spells. On trash mobs it usually doesn't get resisted.

If you want to keep a higher level mob like a Cliff Golem constantly blinded to prevent it from summoning you, that requires a lot of casting. You get resists more often, for example. That is when bio orb would be useful. Saves a spell slot and reduces how often you need to Torpor/Cannibalize.
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  #26  
Old 01-13-2024, 08:57 PM
Troxx Troxx is offline
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Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
iksar shaman best shaman
In the words of John Pinette ... "Oh nay nay!" [You must be logged in to view images. Log in or Register.]

Troll shaman is best shaman so sayeth me. If not troll shaman then yes iksar shaman is best shaman.

FSI is overrated.
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  #27  
Old 01-13-2024, 09:12 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
FSI is overrated.
It isn't. It's quite easy to math out why FSI is better than Troll/Iksar Regen once you are at level 60 with Torpor. The guide in my signature does as much!

Before 60 Regen is better, so it just depends what you prefer. A better early game with a worse end game, or a better end game with a worse early game.

If you plan on Min/Maxing and getting to the end game, FSI wins handily.
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  #28  
Old 01-13-2024, 09:23 PM
Troxx Troxx is offline
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Oh nay nay!

Regen is just flatly superior at all levels of gameplay.
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  #29  
Old 01-13-2024, 11:06 PM
fortior fortior is offline
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As far as I know the most accomplished shaman solo artist was a barbarian. So going from evidence, barbarians are the best solo shaman race.
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  #30  
Old 01-14-2024, 01:17 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Troxx [You must be logged in to view images. Log in or Register.]
Regen is just flatly superior at all levels of gameplay.
This is factually false at 60 with Torpor.

Regen is very easy to calculate how much you get. Trolls/Iksars get +8 standing Regen over other races. 8 x 10 x 60 = 4800 HP per hour. That's the equivalent of 3-4 Torpors per hour, assuming you are never at 100% HP, which a Torpor Shaman often is.

3-4 Torpors per hour is not really significant on a Torpor Shaman. At best it saves you 2 minutes per hour on recovery, but in reality it's probably half that (or less) due to being at full HP/Mana often.

FSI increases your chance of survival before the initial slow on any difficult fight, which can actually be the difference between success and failure. This is the most dangerous part of a fight. Increasing your chances of surviving a difficult fight will always trump a small boost in recovery time on a class that can already do a full recovery in 3 minutes or less https://www.youtube.com/watch?v=HjZxMlJSCDc .
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