#1
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Best Trio That Doesn't Use Enchanter
No enchanters allowed because lets face it they're way too powerful.
I'll start: Necro / Shaman / Monk All iksar, start together at level 1, bigly RP lizardbros, can do well with low budget twinking or self-found, great off-meta Kunark leveling route. There you go DSM, you finally got your Shaman in a "Best Group" hypothetical. | ||
Last edited by Toxigen; 07-18-2024 at 11:32 AM..
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#2
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necro necro cleric, keep to undead charm spots once able
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#3
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Quote:
The synergy there is out of this world.
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#4
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Ranger / Cleric / Bard
It's a surprisingly decent combination. I don't know if it's "the best", but it's relatively sturdy since the ranger can handle pulling with harmony and roots usually, the bard is buffing, mana pumping, and support dps. Cleric can usually handle around the same level at this point, so there's only a real need to "stop" pulling when the bard needs to mana pump from a bad pull. That's my view from a cleric point anyways. I've had decently good parties with this type of setup. You can replace the ranger with paladin or shadowknight too, but they tend to pull slower or rely on the bard to pull. | ||
#5
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Very hard to make a case against NEC/SHM/MNK for best/most powerful, but I think Paladin/Bard/Druid would be fun, strong and versatile. Tons of mobility, easy pulls with lull/harmony, stacking damage shields, outrageous amounts of healing/regen. DPS is a little low, but you'd manage, especially if you prioritize Druid and Bard charms when possible.
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#6
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Can we use pocket enchanter for haste, c, etc?
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Gorgen (Blue) - Agnostic Troll Warrior of the XXXI Dung | ||
#7
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Quote:
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#8
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Necro healing and torpor stack for 425hp/tick. This trio can heal anything really that is doable with a non-charming trio. Shaman regens and heals and necro heals and taps are just bonkers when you consider these classes trade hp for mana.
High dps. Very capable pulls Strong cc High survivability I can’t think of a stronger trio if enchanters are specifically excluded.
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Last edited by Troxx; 07-18-2024 at 02:43 PM..
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#9
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Another idea is PAL/MAG/SHM. But this is basically just a variation of NEC/MNK/SHM with less synergy. I think a more interesting question is eliminating both Enchanters and Shaman. MAG/MAG/CLR would be very strong in that case. The Cleric provides all the CC the Mages lack and obviously healing as well. On tough kills can alternate between Mages pet spamming and Cleric CHing pets, so you basically have three full mana bars worth of pets to throw at what you're fighting.
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#10
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Quote:
But, like, you could probably swap the cleric to a necro, as then you have great bard/necro synergy and still plenty of healing power. And then if you swap the bard for a shaman, you'll improve the burst healing, have better haste and slow, still have good synergy with the necro with regen. And for pulling/tanking/dps the monk is probably better, albeit with less utility. I wonder what bard/shaman/necro would be like. You'd be able to shift health and mana around in an unparalleled fashion. But when what do you do with all that mana? One scenario I'd love to see would be the bard pulling a whole mess of mobs and kiting them around with the aoe snare. Then necro and shaman can root-cc, dropping splurt and shaman epic on each. Would be messy and chaotic but I bet the dps would be off the charts. Edit: Ah, splurt and shaman epic don't stack. Too bad. | |||
Last edited by bcbrown; 07-18-2024 at 03:35 PM..
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