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  #11  
Old 11-07-2014, 02:44 PM
Raev Raev is offline
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It appears the way they got the spellbar back was by setting spell1 as ready to cast.

At that point I'm guessing they already had some code which kept track of cooldowns (you basically have to do this server side or people can hack the client) and that is what is firing when you try to for example chain theft of thought.

It just needs to be changed to "cooldown + casting time' rather than cooldown.

edit: fix
Last edited by Raev; 11-07-2014 at 03:49 PM..
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  #12  
Old 11-07-2014, 03:00 PM
Nirgon Nirgon is offline
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I'm going to go with pretty sure you can chain the spell you just cast

Draught of ice spam was real on live with refresh

I never in all my days draught of iced, temp staffed then had to cast a draught of fire

Probably because during the cast time the 2.5s cooldown took care of itself for some reason? And refresh just meant "show gems" if they are available with countdowns ticking while spell casted?

Necros also spammed the shit out of deflux like this in pvp.
Last edited by Nirgon; 11-07-2014 at 03:02 PM..
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  #13  
Old 11-07-2014, 03:10 PM
baalzy baalzy is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
It appears the way they got the spellbar back was by setting spell1 as ready to cast.

At that point I'm guessing they already had some code which kept track of cooldowns (you basically have to do this server side or people can hack the client) and that is what is firing when you try to for example chain theft of thought.

It just needs to be changed to "cooldown + 2.25' rather than cooldown.
Would explain why it works to cast some spells faster than they should be.

If the spell has a 3 second cooldown but a 4 second cast, the cooldown is up before the cast completes.

However, Paci is a 6 second recast with a 3 second cast. So refreshing GCD and having slot1 become fully available means if you click it again it will finish casting before the full 6 seconds has passed. A check is run and finds that the recast hasn't been met yet. This is why waiting a second or two is necessary. It's still allowing people to cast Paci 3 seconds faster than they should if they wait the proper amount of time after resetting their GCD.

This isn't classic, I think anyways. The spell gem shouldn't be available until after the recast timer passes. Draught of Fire/Ice both have a 3 second cast with a 2.25 recast. Top slotting them allows a wizard to cast these spells a full two seconds faster than they should be able to. That's basically a 60% increase to their DPS using these spells.
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  #14  
Old 11-07-2014, 03:21 PM
baalzy baalzy is offline
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Quote:
Originally Posted by baalzy [You must be logged in to view images. Log in or Register.]
Would explain why it works to cast some spells faster than they should be.



This isn't classic, I think anyways
Did some digging:
33. Use an insta-click item to refresh your spell gems faster. No matter what spell you cast or what the recast time is on a spell, your spell gems stay ‘grayed-out’ for 2 seconds after casting any spell. If you use any right-click, instant-cast item immediately after you see you spell land, it will refresh the spell gems right away. It sometimes messes up very fast casting spells like Yaulp, but generally works very well. =)

http://www.eqkodex.de/everquest/100-...uest-englisch/

This mentions some obvious post-luclin changes (mounts) but supports what Nirgon said about all gems refreshing, even if the recast isn't necessairly up yet. Would just make the spell fail if the recast timer hasn't expired before casting finished.
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  #15  
Old 11-08-2014, 12:07 PM
Zalaerian Zalaerian is offline
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Can easily overlap raptures, perma locking anyone down
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  #16  
Old 11-08-2014, 06:34 PM
Nirgon Nirgon is offline
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Need this and cast thru walls in pvp (water rule still applies) a lot for casters
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  #17  
Old 11-12-2014, 02:09 PM
Nirgon Nirgon is offline
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Here's evidence
https://www.youtube.com/watch?v=9opZFThy95w

Go to 2:20

Watch him click his jboots instead of hitting hotkey like a noob (whatever!) at 2:27... all gems refresh that have standard "GCD" (refresh time) and divine barrier/aura correctly remains on its cool down. If you put a spell like wizard harvest in top slot right now it will incorrectly report that it is ready to cast when it isn't, probably goes hand in hand with getting this all straightened up.

Also from vid : Sontalak does fear people in maxed out raid gear [You must be logged in to view images. Log in or Register.] none of this 100% resistance stuff

Also from vid #2 : HP bars slowly drained or filled based on damage/healing... not instantly
Last edited by Nirgon; 11-12-2014 at 02:29 PM..
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