#21
|
||||
|
Quote:
And player versus pet/NPC behavior should never be compared or assumed to be the same in EQ. | |||
#22
|
|||
|
Pets would not beeline for a target until it was closer, but you could still assist them in the meantime.
| ||
#23
|
||||
|
Quote:
| |||
#24
|
||||||
|
Which part?
For pets not beelining for targets until they're in range, lots of examples like the following: Quote:
Quote:
Quote:
For being able to /assist a pet on a far off target, I'm referring to the post I quoted upthread from the RZ player. | |||||
Last edited by Dolalin; 12-28-2019 at 04:04 AM..
|
#25
|
||||
|
Quote:
| |||
#26
|
||||
|
Quote:
| |||
#27
|
||||
|
Quote:
Where? I'm not even sure what your point is or what you are posting any more. | |||
#28
|
|||||
|
Quote:
Quote:
I don't think that's too hard to follow. | ||||
#29
|
|||
|
oh, i sort of see now what the issue is. the person in question was incredibly loose in his use of the term "agro". He's basically using his own made up and misspelled version of what aggro is.
i'd still be cautious of information regarding targeting other players as opposed to NPCs. it sems strange to me that these same players who found a trick to target other players did not also try them out on NPCs, since 90% of the game is killing NPcs even on PvP servers. | ||
#30
|
||||
|
I've found several posts on Allakazam that mention /pet attack and /assist pet in order to track named mobs.
This one is in era: Quote:
| |||
|
|