#261
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Yes, let's put Jugs and Tovtrash on permafarm, why should dragons follow different rules to the rest of Everquest!?
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#262
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But when you put it that way, this idea might actually have an ounce merit when applied to some lower end (but still worthwhile and contested) raid content.
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Kefkef - 60 Oracle <BDA>
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#263
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Actually nah it would just result in the top guild having small rotating dedicated teams "camping" all the remotely worthwhile Kunark and old world targets too.
I mean if they can do it for Shiny Brass Idols then they can do it for White Dragon Scales and AoNs too.
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Kefkef - 60 Oracle <BDA>
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#264
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It has to be "putting in work" as defined by the same neckbeards who decide who deserves pixels on this server.
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Another witty, informative, and/or retarded post by:
"You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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#265
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But I would say push can be handled the same as it would not without the mob physically move along the axis. I am not sure how much of a hurdle that is coding wise, but conceptually you just have it interrupt the same amount in relation to how much push it would have caused. I am against any changes, but if I had to choose between these or camp counselor GM intervention, it's this. At the end of the day, the player should feel like they are in control.
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#266
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But also, I'm making assumptions based on what you said. For instance, when I wrote: Quote:
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So maybe you never explicitly said "competition is more important than killing the dragons", but A) you implied it, and B) other people in this thread more or less have said that, and we're having a larger conversation. So while I certainly wouldn't want to put words in your mouth (that would be dishonest arguing), I also don't think it's unfair to (say) pin you as a defender of "competition".
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||||
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#268
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I favor open content and player made agreements over artificial constraints and GM intervention. I don't support shitty behavior and tactics or the "get mobs at all costs" mentality. I don't like the "competition" line because it holds all the negative connotations from past shitheads that used it as a mask for their behavior. I'd rather say contesting content, we're rebranding here for a new era. I personally think if you don't like the open world content model that leads to multiple people wanting the same items or mobs or camps at the same time, Classic Everquest is fundamentally not a game you'll enjoy playing. This is just a reality at every level of the game as I said before. It's not surprising that the best and rarest stuff in the game is the most hotly contested. I really don't have a whole lot of skin in the game, rotations or not I'd probably stand the same chances of actually getting any significant raid loot. But I just think it would be boring. I'd take the 52+ CHANCES of getting Vulak a year over my guaranteed rationed 8.6 Vulaks per year under a rotation system any time. Which brings me back to my original point. A rotated zone is effectively an instance for whoever is up. I'd rather they just go ahead and instance ToV so we can all kill dragons in our instance every weekend, instead of having to wait 4-8 weeks for our instance to refresh.
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#269
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Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | |||
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#270
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Put a limit on total characters a person can have / play? Something like 2 characters per IP, and if a character is logged onto from more than 2 IPs (let's say 1 for home, 1 for work), it raises a flag that a GM investigates? Basically start cracking down on shared toons and alts? Do a full server wipe every year or two? Remove recharges? Remove certain clicky items (cough cough DA Idol cough cough)? Gonna piss off a lot of people if they do any of the above really.
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