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#1
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When selling
I used to be guilty of this but
PUT THE FUCKING PRICE of the item your selling[You must be logged in to view images. Log in or Register.]
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- Shinko Was the Defiler (Blue)
- Hinko Hardmode <ALS Self Loot> Blue -Shinko Guild Leader <Safe Space> Green | ||
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#2
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Why? That could scare away potential customers.
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#3
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If its cheap and a commodity list the price.
If you're selling some exotic yacht to an e millionaire then just start a conversation.
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Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | ||
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#4
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I was buying an AC and SoS the other day and two people messaged me at the same time.
Both listed selling prices. I immediately went with the lower priced guy, of course, but if the other guy didn't list his sell price I would've at least tried speaking with him in hopes of a lower price, etc. Instead he lost that opportunity at a sale. | ||
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#5
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if you dont know the prices you cant afford it
next
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~ Proud member of <Kittens Who Say Meow> ~
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#6
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Just put in the bazaar already ffs.
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#7
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Listing prices takes extra work since I have to type them out in addition to linking the items in question. I don't use macros for EC sales, so if there are a lot of items that extra work adds up fast. It also typically fails at the main purpose--reducing unwanted haggling. If I list prices, some miserable cheapskate always offers less even if I'm already pricing lower than the usual going rate for a given item, defeating the point of price listing in the first place. I'll ignore such folks but it's still unwanted nuisance. Hence I don't normally bother...little to no benefit.
I despise EC and regard it as the video game equivalent of some miserable third-world slum market. The automatic auction houses found in most newer online role-playing games are a big step up for the genre. Danth | ||
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#8
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Quote:
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#9
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Quote:
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[60 High Priest] Eadric
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#10
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Quote:
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