#111
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#112
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OP's concerns seem pretty pedestrian compared to what's going on over in green right now lol
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#113
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This was a epic post and anyone who disagrees is just mad/bad/fat
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#115
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Embarrassing people care this much about pixels.
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#117
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Quote:
It seems you didn't and are only projecting your own limited experience. Fighting over NPC's was EVERYWHERE; it was not just a few servers at all. That was the classic 1999 EQ experience, if people wanted it to be. Again, it comes down to the players in the given sandbox. If you happened to mainly just encounter people who wanted to do no-competition camps, which yes many people did just want to play the game in more limited fashion, then you were in a bubble. EQ was never supposed to be limited to that, nor was that ever the rules as given by the game devs themselves in 1999. UGH, I wish so badly that more archives from the time period existed. Not that more are even needed, since there's already direct statements from the Game Devs, of them saying that fighting over NPC's was allowed and they wanted a hands-off approach to it, and for the players to work it out.
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#118
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Quote:
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Zquils
60 High Elf Phantasmist Quit finger poppin each others assholes Gabronth 15 Human Paladin | |||
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#119
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"Why isn't it classic?"
Oh I don't know. Maybe because WE aren't classic? We have access to PERFECT information about the game which was not available in 1999. We aren't the wide variety of random people playing a game that we literally have no idea about for the first time. We are the most die hard fans of a game that we all love. The reason things aren't perfectly classic is because it CAN'T be perfectly classic. | ||
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#120
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