#21
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So first off, if you just want to level up, Manakim has a very simple/correct answer: forget about groups.
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Putting together groups in dungeons works like this:
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||||
Last edited by loramin; 04-08-2021 at 11:19 AM..
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#22
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Anybody who is gonna keep you out of a typical public group cause of your class, deserves to be put on your ignore list immediately, then shared with the community here on the forums..
In fact, playing with classes that let you utilize your own class skills more is always awesome.. Love playing my necro with a wonky group setup man.. love it... | ||
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#23
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I feel you often get better players if you invite people who aren't flagged LFG. Someone who has flagged LFG then sat somewhere doing nothing is likely not to be in the mood for pro-active play. | |||
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#24
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#25
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#26
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My wizard can solo farm all kinds of stuff, plat included, and was even the best solo'er I tried for the Ring 8 war (and not the BEST but easily able to solo all the other 7 rings). Wizards rule
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#27
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But yup I doubt a bard would want to group in that situation, though I can see why a wizard would be useful there. xD Quote:
But that said I'm just trying to embrace the class I really want to identify with, even if there's a stigma against it. I've tried to like other classes and they just don't stick. But I do worry about all the quests and gear drops for wizards that do involve dungeons. An alt wouldn't really help me there. I'm going to have to get hearts out of Perma and SolA at some point, I am going to have to get rods out of all the tough to reach places eventually, etc etc. That's also ignoring the part that I really just want to see dungeons; I still don't know much about the ones that aren't Blackburrow and Crushbone to this day, because I never had friends to experience them with. Quote:
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#28
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Never had a problem finding groups on my wizard when I wanted them. Stun, root and snare are all powerful tools in any dungeon group and being able to blow up a mob in a second comes in handy. Not to mention evacs for when your group gets trained.
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#29
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It was very depressing, lol. Ideally all of those tools would be very powerful to a group but in practice it just doesn't feel that way I suppose. At least not enough to justify my spot over, say, an enchanter or a shaman. | |||
Last edited by tadkins; 04-08-2021 at 11:00 PM..
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#30
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Something that hasn't been mentioned is joining a guild and making yourself seen as much as possible. I remember a wizard on blue who would almost always drop what she was doing to port guildies. She was nice enough, but the main thing was that people saw her almost every day and that she was more than willing to port whoever needed it. IMO if you take what others have said about playing a wizard in a group, plus joining and becoming a regular in a guild you won't have too many issues finding people to group with. | |||
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