#1
|
|||
|
Does armor type affect damage mitigation?
Someone told me that armor type (i.e., cloth v leather v chain v plate) can affect damage mitigation even when AC is constant. So for example, a Black Enameled Chestplate would mitigate more damage than a Tree Weave even though both have 25 AC.
My immediate impression was that this was just some sort of EQ urban legend, but I thought I'd check to see if there was any truth to it. I do recall hearing somewhere that cloth v leather v chain v plate CLASSES have different damage mitigation even when they have the same overall AC, but I had never heard that two items having the same AC would have different damage mitigation values. | ||
|
#2
|
|||
|
Its a urban legend. Game doesnt look at type of armor just the ac of it.
__________________
| ||
|
#3
|
||||
|
Quote:
| |||
|
#4
|
|||
|
AC is AC. Different classes do mitigate differently, but that's due to varying skill caps.
| ||
|
#5
|
|||
|
Ya I remember some tin foiling about this during live. Don't even know if I ever feel like digging that up at this point.
| ||
|
#6
|
||||
|
Quote:
| |||
|
#7
|
||||
|
Quote:
| |||
|
#8
|
|||
|
I meant that as a reply to
"AC is AC. Different classes do mitigate differently, but that's due to varying skill caps." Armor ac is the same regardless of source, it's only class that matters. A warrior will get more benefit from a 25 ac tree weave than a ranger would from a 25 ac chain bp is what I meant. | ||
|
#9
|
|||
|
In between poop socks, it'd be awesome if some people from the top guilds started parsing numbers and gave us an EQ mythbusters on things like the effectiveness of AC across different classes, wearing armor vs no armor vs a little bit of armor, how the hybrid group penalty works, and effectiveness of STR and ATK all with quantified, empirical evidence. Too much bro science floating around this game.
| ||
|
#10
|
||||
|
Quote:
| |||
|
|
|