#151
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#152
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It's a bit outdated by today's standards, but it still holds up 15 years later and it's still mostly unchanged today. EQ's UI has been updated how many times? DAOC's UI is and has always been shit. FFXI was a nightmare, especially on the PC.
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#153
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Quest Log: You don't have to keep up with anything, it does it for you. "Fetch me my lost sword, I will mark it on your map, glowing arrow shows the way". Pass. The multitude of buttons, UI and the gameplay. Having everything laid out means you don't have to make any selections for what you are about to do. No forethought required. They are also tied to the cool down system these kinds of games employ.. "I click this, which sets up this cut, then I follow with this, it sets up this ultimate move".. this is known as a button masher game. Pass. The UI will tell you how a game like this is going to be. I say its bad, it's bad imo because I don't like the games. It is written on the UI itself. EQ came from CRPG design, WoW came from accessibility to garner more players. Pass. | |||
Last edited by Mblake81; 11-22-2019 at 07:53 PM..
Reason: I am ooold and buttons confuse me.
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#155
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Regarding quest log: Yeah, there was a shit ton of quests in Vanguard. Everquest didn't have much questing, and for the questing that did exist; 90% were shit and useless and only a few actually mattered. I stopped played Vanguard when I was a level 25, but I do recall having completed around 100 or so quests. Quote:
What exactly is this image suppose to convey? That a form of entertainment is the equivalent to driving a car? If you're comparing a videogame where the entire point is to entertain yourself to that of driving in real life than perhaps you need a reality check. | ||||
Last edited by Bisonzabi; 11-23-2019 at 02:35 AM..
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#156
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#157
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Granted, at this stage there's not much else to talk about. Pantheon is itself too far off yet, and too early ("pre-alpha?" that's developer-speak for "Anything can change.") in development to be able to talk about it in very concrete terms. Danth | |||
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#158
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Well, i can see his quote. I had started to read his nonsense reply but decided to ignore him instead. Save me the effort of having to explain something he obviously doesn't understand. The picture was showing the de-evolution of stick to paddle shifter to a self driving car. To tie this back into video games, it is like I said above. Learning and doing things in a game that involve (manual shift, clutch) you to cutting the human error out (paddle shifter) that requires non of that in order to drive. Progressing into a fully self driving car that completely takes it out (you are just a passenger). It is joked about in some circles, games are currently in the paddle shifter phase and will proceed into the self driving. That way young kids can load up their favorite cloud stream game, let it play itself while they sit on their cyber couches eating soy chips. Yeah, I do entertain myself while driving. I am a man. [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] | ||
Last edited by Mblake81; 11-23-2019 at 11:37 PM..
Reason: i am ooooooold
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#159
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Think we already got there Blake. A few years ago I tried some game on my cousin's computer. It had a "skip level" option when the player lost. I was disgusted and lost interest immediately.
As for cars, I like comfy floaty older-style Cadillacs and Buicks. Nice and relaxing! Shifting gears? Let the car do that, don't care. I think the push-button gear selector Chrysler was using back in the 50's and 60's was a neat idea. Conventional manual transmissions are gradually dying out, even in racing. Sprint cars don't generally shift. Open-wheel cars usually use push button shifting or something similar. Stock cars retain the traditional layout but in races the drivers are commonly shifting w/o the clutch nowadays. Fine by me, stuff like Ford F600's long ago cured me of any enjoyment out of manipulating gears. Edit: As for self-driving cars, I rather dislike the notion. I don't even like having the radio on while I drive--drowns out too many external sounds. But then I also dislike the poor state of driver training in the U.S. more generally. I've always felt that the (pretty basic) training I got in police academy years ago should've been about standard. Then I think of the terror associated with the rare few occasions I go anyplace with the wife driving and I decide maybe self-driving cars aren't such a bad idea for some folks. Danth | ||
Last edited by Danth; 11-23-2019 at 11:52 PM..
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#160
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Last edited by Bisonzabi; 11-24-2019 at 07:08 AM..
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