#131
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<Aftermath> Oleris- 60 epic necro, Olerris- 60 epic monk. Songerino 60 epic Bard
Halloween 2015 event: https://www.twitch.tv/videos/23440971 PL service https://www.project1999.com/forums/s...d.php?t=313502 | |||
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#132
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#133
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tbh i see the raid changes only being a benefit to the raid geared guilds with 20 tanks, 20 clerics, and 70 others. Basically AM. How can a raid force just starting out can clear to a mob quicker than 100+ people with top end gear? It was even stated in the patch notes it's not against the rules to rush over people, just considered a dick move. Being a dick doth not stop a nerd from rage lusting after pixels.
In my humble opinion i think making a tag limit for each guild per cycle, and setting the spawns on a static timer would let everyone have more fun. Something like 1 city leader, doze,vulak or AoW, and 10 dragons total (kunark and velious combiend) per repop, per guild would really open up raid target to people, but also keep the spirit of competition for the guilds that want to race after something. And if you really wanted to spice things up, change it all to 2 days spawns with a 2 day variance. Flood the market and the supply/demand problem goes away too. Right now it feels like the day before Christmas in 1996 and wal-mart just announced a fresh batch of furbies just got in and are first come first serve | ||
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#134
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What a nightmare
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#135
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Probably time to take a break if this is a nightmare for you.
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#136
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#137
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The point is, relax, it's a game. So... relax.
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#138
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While I appreciate the spirit of trying to make things more difficult in ToV, the mechanics that were implemented in this patch are heavy handed and ridiculously un-classic. All end-game content gets perfected and/or trivialized over time on TLP servers. It's the nature of the time-lock.
Randomly introducing perma-rooted dragons that summon at 100% after several years of guilds farming the zone with classic mechanics is a pretty lame solution to a non-existent problem. The mechanics of the zone were classic as they were. If we're going to throw the baby out with the bath water, let's see some warder loot and clicky mounts. | ||
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#139
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Many people, myself included, feel passionately about what the "best for P99" solution is, and we often argue over it in RnF ... but everyone agrees that some solution is needed, if only for the sake of our poor (and as many often forget, all volunteer) staff.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
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#140
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Also, the white knighting? Get a hold of yourself sir. | |||
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